What's your opinion on unlockable items and boost-type microtransactions in multiplayer? I.e. weapon unlocks and xp boosts. Things that come to mind are "P2W" and "grinding." Does it make the game more fun? More importantly, do the masses "want" unlockables in the game to be "satisfying"? Look at it from a psychological standpoint. What are your thoughts?
The same can also be said about achievements. The only difference is, achievements do not affect game play. Does having achievements improve the gaming experience?
The same can also be said about achievements. The only difference is, achievements do not affect game play. Does having achievements improve the gaming experience?