Anyone get the below happen to them before?
Something that has me irked with activation is that twice now I have had to reactivate when I haven't even changed any hardware. First time was after installing an older version of Winamp and it said I had to reboot the computer, upon reboot it said my hardware had changed significantly and I had to reactivate (just prior to installing Winamp I had played a Starforce protected game). The second time it happened was after installing a Starforce protected game and it said I needed to reboot to install the SF drivers. Again, upon reboot it said I had to reacivate because my hardware had changed significantly. The first time I called MS about it and the guy blamed it on my hardware, I blamed it on their faulty activation scheme. This is something I am going to keep a close eye on, especially if it is related to Starforce. I will make a big stink about it but I have to be sure who the culprit is first.
I have one small question regarding XP activation too. On another forum someone is saying that XP has a total hardcoded limit on the max amount of activations you can do with XP. He said he was told by the MS person doing his activation that it is stored on a central server and the total times you can activate is kept secret. Anyone hear that before? I thought the amount of activations was reset every six months and it is set to six.
Something that has me irked with activation is that twice now I have had to reactivate when I haven't even changed any hardware. First time was after installing an older version of Winamp and it said I had to reboot the computer, upon reboot it said my hardware had changed significantly and I had to reactivate (just prior to installing Winamp I had played a Starforce protected game). The second time it happened was after installing a Starforce protected game and it said I needed to reboot to install the SF drivers. Again, upon reboot it said I had to reacivate because my hardware had changed significantly. The first time I called MS about it and the guy blamed it on my hardware, I blamed it on their faulty activation scheme. This is something I am going to keep a close eye on, especially if it is related to Starforce. I will make a big stink about it but I have to be sure who the culprit is first.
I have one small question regarding XP activation too. On another forum someone is saying that XP has a total hardcoded limit on the max amount of activations you can do with XP. He said he was told by the MS person doing his activation that it is stored on a central server and the total times you can activate is kept secret. Anyone hear that before? I thought the amount of activations was reset every six months and it is set to six.