Currently Steam has it for $49.99 with the following pre-order unlocks:What is the pre-order price?
Obviously done to keep single and multiplayer consistent (and managing a 12-30 man squad in turn based battles would drag forever).Except for the small squad sizes, the tactical combat looked good.
Same... I'm seriously thinking about getting at full price but.... something nags at me to wait a bit for a cheaper price.I admit that I'm looking forward to this game, I'm a big fan of the original. However I cant seem to be able to pay full price for this. I think I'll wait till a sale.
you can rotate with q and e at 90 degrees like an isometric.Saw a post on the steam forums as well that was pretty brutal about the control scheme. Seems like it's terrible, and the fact that you can't even change the keymapping...
Isn't this the Civ developer? why would they not have basic pc controls? I read you can't even zoom with the mouse wheel (have to middle click + up) and you can't rotate teh camera half the time with w/s/a/d but edge scrolling....
I had a miss that hit the box the alien was using for cover...I wish I had tried actually shooting the box on purpose..I had another squaddie that would have had an unimpeded line of site if he hadnt already missed (shot wide and hit nothing).I beat the demo twice.
I'm less excited about it now. Not that it's horrible or anything... but the controls are failures.
Couple of things... which may change in the final release, I don't know...
Seems you can't rebind keys. And considering the controls they got in place, I feel like I will probably need to. Pretty much all of it seems completely unintuitive when playing mouse + KB.
You can't aim at things yourself, when firing, it seems you have to shoot at an enemy in your sights. Which is bad imo. I liked how it worked in the old system where you choose a target (alien, human, a corner of a building, or even a spot with nothing there) and the character fires.
Which brings me to my next point, in the old one you can miss and hit something else, it doesn't seem to be the case in this new one. If you miss, it'll still head the same way but the characters make a dodge motion, and all is well. =/
Finally, I'm fairly certain this isn't an issue, but if it is mission based, like it is in the what I'm guessing is the tutorial, then the game will suck. And it will suck hard.
Edit, the mouse to grid movement feels off... anyone else feel the same?
only one base in the retail game too? that sucks, I got the impression I could eventually add others and perhaps be able to field more than one team or specialize bases...mildante said:Is it known if the aliens can attack your base as in the original? And I am pretty disapointed you can have only one base.