X1250 IG performance

Lone_Bullet.be

Limp Gawd
Joined
Jul 26, 2005
Messages
235
Hi,

What can I expect when it comes to performance of an ATI Radeon X1250 Integrated Graphiccard? It's in the RS600 Chipset of my ABit Fatality F-I90HD.
I tried playing a bit DOD: source but even at 800x600 and everything Low 2xAF, Trilineair it barely gives me 10-20 FPS. Strange thing is it lives be about the same FPS at 1024x768. But...it CANT me CPU limited right? :s. X1250 should be at the same performance level of a X700pro card ( my bro runs that in a notebook, runs dod-s perfectly at medium/high settings )

My prev rig ran it @ 40-60 FPS:
Cpu: AMD Athlon64 3500+ @ stock ( 2.2Ghz )
Mobo: MSI K8N Neo4 ( nVidia nForce4 Ultra )
Ram: 4x512Mb OZP premium DDR 3200 cas 2.5-3-3-7
GPU: PCI-e MSI card with nVidia GeForce 6800 ( vanilla ) 12/5 @ 400/800 with 256Mb DDR2

My Current rig:
Cpu: Intel Core 2 Duo E4300 @ stock ( 1.86Ghz )
Mobo:ABit Fatality F-I90HD ( ATI RS600 chipset )
Ram: 2x 1024Mb Corsair XMS2 DDR2 6400 cas 5-5-5-15
Win xp MCE fully updated with Catalyst 7.2 ( 7.3 is not compatible )

Please help as i have NO experience with ATI cards/chipsets...
 
argh.... did a huge downgrade then....o well I'm waiting for the 8600GTS anyway ;)
But still....I *should* het higher framerates, no? :confused:
 
argh.... did a huge downgrade then....o well I'm waiting for the 8600GTS anyway ;)
But still....I *should* het higher framerates, no? :confused:

No. The x1250 is a 4-pipe solution, but the vertex shading is all done in software, just like the Intel integrated graphics solutions (even the G965 still uses software, the hardware drivers still aren't available)

http://www.anandtech.com/cpuchipsets/showdoc.aspx?i=2938&p=2

So, your normally incredible CPU power is dragged down doing vertex lighting, and your framerate is completely CPU-limited.

I can't believe these cheapskates keep doing this with EVERY SINGLE integrated video chipset. The only modern video chipset with hardware vertex shaders is the 6100/6150, and it only has two pixel pipes and one vertex shader.

The funny thing is, ALL Intel integrated graphics chipsets got a sizeable speed boost moving from Pentium 4 to Core 2 Duo, it is THAT POWERFUL. All that extra processing allows Core 2 to do a respectable job of vertex shading...but not a GREAT job.
 
To be fair, for what they ARE, these integrated graphics lately are really quite impressive.

For example, on my Xpress200, I was able to play "Star War: Empire at War" at 800x600 with most graphics settings in-game on low-ish to medium-ish. Framerate wasn't GREAT, but it's an RTS, it doesn't have to be.

Playing a modern game with no video card at all...I mean, really, that's pretty impressive. Even quality considered. And there are a healthy dose of current games ('Defcon', just released, 'Dangerous Waters', 'Fleet Command', 'Harpoon 3', etc) that run on integrated just fine.

So...are you going to play 'Crysis' on it? Hell no, of course not. Even 'Oblivion'? Not damn likely. But...for what they ARE...they are really quite impressive. I mean, it wasn't that long ago that a GeForce 2 Ultra was THE card to have, and yet, any modern integrated solution at ALL will utterly blow away that card in performance.
 
well....thank you all
Will be waiting for GeForce 7100 then....comes somewhere in June...
I know, by then i have a 8600GTS but i'll be using the pc as a htpc.

again ty :)
 
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