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Ok, so just to clarify...Chastity said:If you are Sync'd, then when you switch to headphones, the game will too, and only output stereo. YOu need to the 5.1 output to get the best simulation.
Firecrotch said:Wait when you say turn off the sync with windows is that the "sync with control panel" option?
Chastity said:If you are Sync'd, then when you switch to headphones, the game will too, and only output stereo. YOu need to the 5.1 output to get the best simulation.
thomase said:Hate to confuse things further, but this is not entirely true.
If the game is DirectSound3D or OpenAL, the Creative speaker setting is used. You don't have to configure the game to output 5.1. If you select Headphones in the Creative setting you will be fine. If the game also has a speaker settings, it is only there as an interface to change the Windows speaker setting, which if not synched to the Creative settings, will have no effect because it doesn't actually change the Creative settings.
Now, if the game does not use hardware 3D audio (DirectSound3D or OpenAL), things are different. In this case (HL2 and the original Doom 3 are the only examples I know of), you must unsych the speaker settings, configure the game to output 5.1, and configure the Creative settings for Headphones.
_Durandal_ said:Interesting. I have a friend who uses headphones with the X-Fi and he hates CMSS3D. According to him, it makes it very difficult to discern where sounds are coming from. For example, in BF2, sometimes he says it sounds like the guy is behind him when in fact he's actually to the left or right of him.
Would turning off "Sync with Windows Control Panel" make a difference (as you suggested)? Oh, and why would that make a difference. If you could explain it I would really appreciate it. I'm still learning all the features of this soundcard.
I don't quite understand that. I've trolled the headfi forums and I haven't read that opinion before. Is this based from personal experience? I just got a set of DT-770's and I will be buying a X-FI for my rig I'm building. But if this is the case I could put more money into my video cards...0V3RC10CK3D said:If you have quality headphones, then CMSS3D and the 24-bit crystalizer and all the junk makes stuff worse, the selling point of the card is that it makes underbudget hardware supposidly sound better, but if you have some quality headphones like the HD-555's or higher from sennheiser or the like then it makes it sound much much worse
bitgod said:Some people say it's crap, some love it. Basically, use what sounds good to you. I like the crystalizer from my 2.1 and my Senns, but I don't like the surround sound in the headphones, not when listening to music anyway, makes it too muddled for me. But I use it in game mode. Thank god this saves the settings for all the variations. Guess I'll have to pop in a DVD into my system and try out the sound in the headphones.
Mirroring the fronts to rears, and having a blended center doesn't destroy the stereo imaging, and overall can be quite enjoyable. This is what CMSS-3D "Surround" does, esp at the 50% setting.dderidex said:Music is stereo, you'll recall. Stereo is stereo, period. You don't *want* to virtualize a surround-sound environment with music, as you are distorting the original source in doing so.
By that token, then using a tube preamp is bad, since you are distorting the original source.dderidex said:Again, you are distorting the original source. This is Always A Bad Thing (tm) for music.
You're very welcome.Worminater said:just going to say thankyou for this post. Unsynching actually made a noticeable difference in CSS for me; well worth the reboot required.
Worminater said:just going to say thankyou for this post. Unsynching actually made a noticeable difference in CSS for me
Chastity said:If you are Sync'd, then when you switch to headphones, the game will too, and only output stereo. YOu need to the 5.1 output to get the best simulation.
Worminater said:just going to say thankyou for this post. Unsynching actually made a noticeable difference in CSS for me; well worth the reboot required. As for the usefulness of the 24bit crapalizer, if your listening to crap it improves it; but when listening to flac or decent 192kbps mp3 it doesnt improve it at all. Its a nice feature to have if you have some crappy rips you dont have access to reripping or getting in higher quality easily. not a deal breaker on buying though by any means (cmss3d justifies purchase imo though, at least in my position)
dderidex said:Thinking about that some....why 5.1? Wouldn't "quadraphonic" (4.0) in the Windows control panel provide an easier 'source' to virtualize from?
Or, if it can take any kind of surround environment to process down to headphones...would adding *more* speakers to the 'source' that CMSS is working from help? (IE., using the "7.1 Home Theater Speakers" option?)
dderidex said:EDIT: Indeed, this entire thread appears to maintain that ANYTHING other than quadraphonic - 5.1 or up - does not have functioning HRTF. I, personally, find this very difficult to believe as the positional audio *definitely* works in headphone mode....but it certainly opens up questions regarding the topic.
dderidex said:Alright, well, the question is - what is the best way to configure the control panel(s) then?
I have them unsynched at the moment, and had always set the X-Fi to 'Headphone' when using headphones, and simply left the control panel set to 5.1.
From my understanding of what you are saying, that's what you should do with HL2 - and no other games care, since they see the X-Fi's headphone mode and properly position everything in 3d space?
dderidex said:What about DVDs, then? I'm using nVidia's Purevideo decoder, and do not have any speaker configuration set in the DVD-watching application...instead just set to use "S/PDIF output" to "A receiver". Which the X-Fi intercepts, of course, and decodes itself. What I've been doing is using the X-Fi in headphone mode (with the CMSS-Headphone enabled) and setting the movie's options to use 5.1 when available. This sound right?
thomase said:Note that with DVD movies, you might like the CMSS3D-Headphone effect better in Entertainment mode.
dderidex said:LOL - now that's a point worth addressing.
None of the games I play supports EAX3 or better, so I've always just left the thing in 'Entertainment' mode all the time.
For others gaming in EAX3+...or in general...does the 'Gaming' mode CMSS3D-Headphone effect do much different from the 'Entertainment' mode? IE., is leaving it on 'Entertainment' all the time losing anything other than the advanced EAX versions?