Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Am I correct in saying the 8800GS is identical tot he 9600GSO? If so what does one overclock the shaders to on this card? I have never overclocked a video card in a systematic way so i don't really know how to figure out the max OC on it. Is there a guide somewhere on folding overclocking?
Nvidia 8800/9600/9800 Series
GPU Overclocking Step Chart
by: Razor_FX_II
Linked Not Linked
Core Shader Memory
+9 +54 +9
513 1188 792
522 1242 801
531 1242 810
540 1296 819
549 1296 828
558 1350 837
567 1350 846
576 1404 855
585 1404 864
594 1458 873
603 1458 882
612 1512 891
621 1512 900
630 1566 909
639 1566 918
648 1620 927
657 1620 936
666 1674 945
675 1674 954
684 1728 963
693 1728 972
702 1782 981
711 1782 990
720 1836 999
729 1836 1008
738 1890 1017
747 1890 1026
756 1944 1035
765 1944 1044
774 1998 1053
783 1998 1062
792 2052 1071
801 2052 1080
810 2106 1089
819 2106 1098
828 2160 1107
837 2160 1116
846 2214 1125
855 2214 1134
864 2268 1143
873 2268 1152
882 2322 1161
891 2322 1170
900 2376 1179
909 2376 1188
918 2430 1197
927 2430 1206
936 2484 1215
no you are unlinking the shader from the core if you do not move the core along with the shader (linkedcore/shader = Max stablility).So when i used the nvidia system tools to put the shader at 1700 it adjusted the other frequencies as well?
Unlinking core from shader is very usefull if you are having heat issues. Find the max shader but bring the core down a few steps so the card doesn't run so hot and yet get most of the benifits from the shader for folding.Personally, I use RivaTuner to overclock my cards and run Furmark while I'm doing it to evaluate stability. With RivaTuner, you can unlink the core and shader clocks on NVIDIA cards. This is particularly useful for Folding because the large majority of your performance gains are going to come with overclocking the shaders.
Ah ok. Maybe thats why im only getting 3.4k ppd from the card. Ill try linking it up and see what i can manage. Not sure how good the cooling is on the card but i dont know if i want to drop the coin on a waterblock for a lowly 8800gs
Unlinking core from shader is very usefull if you are having heat issues. Find the max shader but bring the core down a few steps so the card doesn't run so hot and yet get most of the benifits from the shader for folding.
But in any regard to the overclocking software that is used the steps that these cards move in are listed in the chart. This is due to there 27mhz crystal that is on there boards.
Excellent point. I have seen this as well.One issue I have noticed is the variables between different vendors of the same card. As you move up the line in both nVIDIA and ATI Ive found many cards are way out of tollerence on the VR circuits and Caps.
This is causing some very strange over clock differentials as well as (from my own experimentation) many of the noise problems in PSUs.