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WOW = Not fun

Correct on the raid or die status of the current game. But from every report... Blizzard has heard the feedback in droves from the millions more who play wow... who are not into the raid only aspect of the game. The expansion is going to change it big time.
From all reports it appears the majority of raids will be less people. Allowing more people access to the best content in the game. Less meaning 10-20 people. Yes there are going to still be some 40 man. But those raids are going to be the minority not the majority and the gear in them is not going to hold such a disparity that it forces you to run them.

Wow is a blast if your are in a fun guild. which I am in currently right now. Its fun running zg and actually doing it with no dkp. Thats how we ran zg last night and it was refreshing and fun.

I can't wait for the expansion.
 
The only real time pit in WoW is the honor system. People make WoW raiding out to be some 8 hour daily experience. I raid 2 hours a night, never on weekends, that's it. We clear BWL, don't even touch MC, and are progressing through AQ40 and Naxx. People get in bad guilds that take forever to complete basic tasks, and they turn around and say "WoW is crappy!" DKP is the biggest single killer of fun MMO's in my opinion. People constantly grinding, doing as much as possible for some points to whore for a single item. My guild uses a merit system, and it makes the game experience so much better.

Blizzard has also stated a revamp to the honor system is coming to make the grind to rank 14 less time intensive. There will also be a new "skill" based PvP system added in the expansion, as well as adding objective based world PvP in 1.12... giving casual gamers something to look forward to.
 
Archer75 said:
No it's not a perfect game, there are things I don't like about it, but I enjoy it more than any other fantasy MMO.


you realize that's like saying you like herpes lesions more than crabs, right?
 
ReubenRosa said:
Correct on the raid or die status of the current game. But from every report... Blizzard has heard the feedback in droves from the millions more who play wow... who are not into the raid only aspect of the game. The expansion is going to change it big time.
From all reports it appears the majority of raids will be less people. Allowing more people access to the best content in the game. Less meaning 10-20 people. Yes there are going to still be some 40 man. But those raids are going to be the minority not the majority and the gear in them is not going to hold such a disparity that it forces you to run them.

Wow is a blast if your are in a fun guild. which I am in currently right now. Its fun running zg and actually doing it with no dkp. Thats how we ran zg last night and it was refreshing and fun.

I can't wait for the expansion.

If they actually pull off good group content, I'd consider returning. The game just died for me a few weeks after you hit 60 and finish grinding the 10 man instances. I have major doubts of the expansion, the shaman/paladin thing was a huge copout.
 
initially I liked it but that lasted 1 week. I like the concepts and what it will perpetuate for the next ones to come but the game play seriously lacks. its so repetative and

LAME FIGHTING


so many people live online for the social aspect cause they can't deal with RL. its where the socially retarded and defensive people live..:p ..too funny!
 
spy_kitty said:
you realize that's like saying you like herpes lesions more than crabs, right?

And you realize that you are spouting the antisocial rhetoric of "if it isn't perfect it fucking blows and isn't worth my time."
 
The odds of teh Burning Crusade sucking are teh same odds of George W bush admitting this iraq war was a huge friggin mistake. Slim and non.
 
wow can be fun.. I am on laughing skull on the guild evolution and its a blast
 
G'ßöö said:

so many people live online for the social aspect cause they can't deal with RL. its where the socially retarded and defensive people live..:p ..too funny!
I'm sure you're quite the life of the crowd.....
 
I played it, but I see NO point in getting to level 60. The idea of running the same dungeon 20 times over to get a couple of set items isn't appealing to me. BG's aren't really that fun for me either. As you can see from my sig, I prefer a different type of game, because it is much, much more dynamic.
 
slowbiz said:
So, I thought I'd try out the crack addiction that is WOW. I'm finding it to be totally boring. What's the big deal with it? Why does everyone sell their souls for this game?

Many people who love WoW are new to MMOs, to RPGs, often to gaming entirely. They think it's novel, they think it's amazing. Lots of people play it simply because someone they know is playing it.

Hopefully some of these WoWers will switch to other MMOs once they get a taste for blood. :cool:
 
The problem that has to do with WoW is the end game. It sucks ass really it does. Leveling was so fun up till about 30. Then quests become pointless and it just becomes about how much XP you can grind in one hour.

WoW has the worse way of presenting the story.

Once you hit lvl 60 you grind UD STRAT/UBRS/LBRS/BRD about 100 times, which you fail about half the time with pick up groups or if you get into a guild you can have some successful attempts.

Then what do you do? Go into MC, and that is where the problem lies. Getting 40 people together is such a pain in the ass. The social environment eventually become full of drama as people usually just want things for themselves. Also getting into a MC guild you will quickly realize after about a month how boring it is running the same thing, and if you still have not downed Ragnaros, you realize then how much your guild sucks.

Joining a Tier 2 guild would be the answer, but good luck. A majority of Tier 2 guilds have had to put up with the same bullcrap that I mentioned above and thus unless you have full Tier 1 and a bunch of fire resist and nature resist, they do not want you. Even if you have the gear it is not a guarentee.

So after you get your all your requirements, the only time you are going to log on with that character is to either Raid or to farm for crap needed for raiding. Sure you might get a few items the first couple of times, but after awhile you may spend months in an instance just to wait for your bracers to drop and not only that to gear out new people because the old ones left because they realized how much of a pain in the ass 40 man raids are.
 
I've done 2 free trials- one as alliance and one as horde, but I just cant get into it as much as I can EQ2. I did a 30 day free trial a while back for EQ2, and recently I finally decided to pay for it so it will be arriving in the mail soon. Its much deeper and I just prefer it to WoW.

Also like Niksa said, a lot of people on WoW are new to gaming so overall the community seemed a bit more noobish to me. It was great when I joined a mature clan on one of my free trials though. Most of the EQ2 players are actual gamers, so I guess thats some of the appeal. They're both good in different ways, though.
 
Can't really judge it by the way it is on a trial. The game at pre-60 is completely different than post-60, heck post 60 and in a raiding guild and post 60 not in one are completely different games. I don't play anymore, but the coordination and strategies, not to mention the needed time invested, to do Nef, AQ40 and now Naxx are as difficult and in some cases, much more difficult than any of the raiding EQ1 ever offered. I can't speak for EQ2, but from what I understand the end game is lacking.
 
wow the ego being oozed here is laughable. First off the grand majority of people who jumped on wow in the first place are .. Blizzard fans period. Those millions of diablo2 and wow 3 fans who have built up their love for everything Blizzard. These fans intern.. shared their love with friends and family. Just the reports of wow being the most popular MMO also got everyone else on the outside looking in to try it.

I am a hardcore gamer and I have played every great Rpg for the last 10-15 years on the pc.
I have tried Eq2,DAOC,City OF villians/heros also tried Eve. And played Guildwars.

Wow is the only MMO still installed and being paid for. As far as the comments of people being noobish. Its hysterical most of the folks who bitch about wow or say it sucked.. Gave up on it within 10 days. Thats like picking up Titan quest... playing 15 minutes ... posting here.. "Guys This game blows" And then saying that their opinion is more valid then someone who has actually Finished the game. How can you call someone noobish because they play Wow.. And you haven't even made a level 60.

I know many people who also won't admit they don't play Because they Don't like the "GRAPHICS". Its not about the gameplay. It's because they want to play a game that only their LEET expensive massively over tuned pc can handle. So they can show of to their friends. You don't like the game. . fine. But don't suggest that everyone who does enjoy is a noob. Because as quite a few just admitted.. they are not into RPGS.

Would oblivion have been so loved..if it wasn't using an engine that stresses 90% of the pcs of the market? I mean for all those Graphic whores. IF oblivion had the same gameplay.. but had graphics on par with titan quest. I wonder.
 
WoW is a decent amount of fun, but does have its fair share of issues. Some things experienced at end-game that take away from the fun factor:
- Linear progression, one instance at a time. You do one instance then move on to the next instance. And then on to the next instance. There is some overlap when the old instance has been on farm status for a while, you've only recently beat the current instance, and you're not ready for the next one. Ideally, guilds of any certain tier would have a few different instances to choose from in order to spice things up a bit. ZG/AQ20 really don't count because once you're in a guild that's been running MC for a bit you probably already have better gear.
- Morons, lots and lots of morons. Instances would be incredibly easy if 90% of WoW's player base wasn't retarded. I have never seen so many unmotivated, worthless people playing a game. There are very few guilds out there composed entirely of good players. Even guilds that are fairly far in progression still have plenty of sub-par players. It gets frustrating to wipe on something time after time because the people in your guild are just plain stupid, suck at their class, and have no idea what's going on.
- End game = 40 man raids. Sure, you can get some gear from 20 man raids but it's significantly inferior to the gear obtained in 40 mans. 40 man raids are OK, but I think EVERYONE would like more sources of good gear. It would be nice to have the option to take 9 friends along and get a few upgrades in a 10 man instance in between 40 man raids.
- There is no war in Warcraft. World PvP is basically non-existant because everyone does PvP in BGs. People want to earn more honor and WSG and AV are the best sources of honor so that's where you can expect to find a vast majority of PvPers at any one time. I know they plan on trying to bring world PvP back to the game, but who know if it'll work.
 
What's the point of PVP if you have to grind for hours for pretty colored weps that will make or break you? I'm sure it's a fun game for many people. I just don't understand why so many people sit through it with little reward imo.
 
For me, it became a burdon more than anything. I'd have to dedicate a chunk of time nearly every night to make raids. My guild had everything on farm up to C'thun. The point of realization came when on a Saturday evening, I stayed home from a family dinner with my old grandparents (old enough to be departing soon :( ) just to down a stupid boss. Yeah, epiphany right there. Logged out (before killing boss), jumped in my car and got my ass to that dinner. 15 minutes late is better than not being there at all. /gquit and put account on ebay the next day.

I liked WoW though, and hold nothing against people who play it. Just as long as long as they keep their priorities straight, with WoW not at the top.

On another note, I'd like to see more storyline to it. Just a thought. (my username) was made after reading the first WC book, day of the dragon, and can say the story is awesome, and hope they really develope it more somehow. WC4 is on my wishlist, though it won't happen.


Now it's all about being clanless in FPSers. No responsibilities, I can get up and leave whenever just by hitting ESC.
 
What annoys me most is people who come posting things like, "agreed the game sucks" or "QFT, DOWN WITH WOW"

Then you have the nerve to say its a waste of time? Look at what YOUR doing when you post retarded crap like that.


Games are there for people to enjoy, if you dont enjoy it, congratulations. Guess what, 6,500,000 other people think WOW is pretty good.

Enjoy: http://www.mmogchart.com/ check out the 120,000+ chart and you'll see what i mean.

Who cares who likes what game, all games are there for people to enjoy. if someone likes it, why does that bother you and why does that make you feel the need to post about how terrible it was?
 
WoW is just not for everyone. To be quite honest I didn't like it in the begining, now I do since I started playing with the guys I work with at Best Buy. :)
 
I'm with the original poster... I actually purchased the game and didn't even get past my first free month of playing before calling it quits. The game was boring and just didn't appeal to me.
 
Korialstrasza said:
For me, it became a burdon more than anything. I'd have to dedicate a chunk of time nearly every night to make raids. My guild had everything on farm up to C'thun. The point of realization came when on a Saturday evening, I stayed home from a family dinner with my old grandparents (old enough to be departing soon :( ) just to down a stupid boss. Yeah, epiphany right there. Logged out (before killing boss), jumped in my car and got my ass to that dinner. 15 minutes late is better than not being there at all. /gquit and put account on ebay the next day.

I liked WoW though, and hold nothing against people who play it. Just as long as long as they keep their priorities straight, with WoW not at the top.

On another note, I'd like to see more storyline to it. Just a thought. (my username) was made after reading the first WC book, day of the dragon, and can say the story is awesome, and hope they really develope it more somehow. WC4 is on my wishlist, though it won't happen.


Now it's all about being clanless in FPSers. No responsibilities, I can get up and leave whenever just by hitting ESC.
http://www.thottbot.com/?i=52822
 
I was going to play WOW trial but they want a CC . Why do they need a credit card if they aren't going to charge it? Guess I'm not trying that :(
 
Martyr said:
http://www.thottbot.com/?i=52822


are you referring to my complaint about lack of storyline? If so, then I'd like a tad more than just a dagger with a name referring to an actual character I doubt many actually even know about. :p
 
Korialstrasza said:
are you referring to my complaint about lack of storyline? If so, then I'd like a tad more than just a dagger with a name referring to an actual character I doubt many actually even know about. :p
naw, i just saw your name and our guild just opened the gates on a server we xfered to.
 
Kreator said:
Games are there for people to enjoy, if you dont enjoy it, congratulations. Guess what, 6,500,000 other people think WOW is pretty good.

Enjoy: http://www.mmogchart.com/ check out the 120,000+ chart and you'll see what i mean.

WoW got most of its success by the virtue of the fact that its playstyle - at least when you started out - is very casual friendly. Every class can solo their way to level 60...some might take it slower than others (I know how priests and paladins feel...leveling my shaman was fine until level 45 or so...then it just became painful) and the small group content is pretty casual friendly. The game has a massive and sudden transition once you ding level 60 though. Only the hardcore clearly need to continue playing at this point.

You can spend some time getting your blue set gear/random blues on a casual enough basis, though Blizzard has even hurt that a bit by lowering the player caps on all the small dungeons. However, if you even think you want to PvP at all at level 60, and you're not fully epicced-out, you'll basically be honor points for the better-geared guys to farm. If you want to get gear that can compete, you have only a couple of options, and not ONE of those options is casual in any way. The only options that might come close is the Silithis or Light's Hope Chapel quests, but they only give you assorted epics, and in general, most aren't very good, and require a LOT of time spent grinding. Oh, you can do your little Tier 0.5 quest line; depending on your class, the gear can be quite good.

Trouble is, there's nothing "casual" about a 45-minute Baron run that requires utterly perfect group coordination, and Valthalek isn't a boss that just any group can kill either.

What mainly killed me was a sequence of events related to the PvP system. Back in December or so, I was working my ass off towards getting rank 10. I was rank 8. Then I got deployed to Iraq (I'm in the USAF.) I got back after doing my 4 months, and my character was rank 3. So during my two weeks off I went hardcore...even got into the hardcore honor-point grinding teams and healed for them. I managed to get the attention of a couple of the top Horde players on my server, despite the fact that my only epics were the Hide of the Wild and my Tier .5 gloves (not counting my Unstoppable Force/other AV epics because I wasn't using them - I was healing). After two weeks of that, I only gained two ranks...went home to the states on leave and kept playing for a few days. Around this time, Blizzard announced the new blue PvP sets, and announced that they were going to bend over all the people who had previously ranked up by not allowing them to purchase the new upgrades. The new rank 7 and 8 gear looked pretty good to me, as I always played my shaman as an enhancement style.

So I'm home on leave to see my family for the first time in almost two years, and I'm logging in and playing a bit. That's when it hit me. What am I playing for? I do enjoy [good] PvP; trouble is, my server no longer has that, because the Alliance dominates so badly. So I'm grinding my ass off for blues that won't even help much...I hate raiding...and by the time I've grinded to rank 10 I'm going to hate PvP too. That's when I realized that this shit is pointless, so I disenchanted all my gear, sent off the shards/money to all the friends that I've played with, and deleted every character I had that was higher than level 6.

Playing WoW is fun and rewarding...up until level 60. Raid or die.
 
jordan172005 said:
I was going to play WOW trial but they want a CC . Why do they need a credit card if they aren't going to charge it? Guess I'm not trying that :(

Most (smart) companies do this with free trials, like FFXI for one. It's to prevent people from just picking up free trial after free trial after free trial. One would think that starting over again and again with different accounts on free trial would deter anyone, but it doesn't. Some people are weird like that and have like 50 level 30 characters. The second reason is like a movie theater driver's license check. They're not asking you to drive, they're looking at the age. Likewise WoW is a game paid for by people who have the ability to get credit cards or at the very least game cards, and they do not wish to support people who have no intention or ability to ever pay for WoW.

Daggah said:
Trouble is, there's nothing "casual" about a 45-minute Baron run that requires utterly perfect group coordination, and Valthalek isn't a boss that just any group can kill either.

So you don't want to work for your epics? This is the major problem with so-called casuals (although I'd bet I put far less time into playing WoW than a great deal of casuals, and I'm a very high end raider). They complain that raiders get massive gear upgrades and they want them too, but they're not willing to put in the effort to do so. The perfect example is the 45-minute Baron run. Too hard? What? You expected to get the gear just by simply showing up? You don't think I spend ridiculous amounts of pots and repair costs to learning new encounters? You want to finish 45-minute Baron; it takes practice, planning, and POTS. Pot up. Get Flasks, get Elixirs, go nuts.

One night in Naxxramas for me is about 50g in repair costs and about 40g in pots, not including flask if it is a fight that I need it, and when I finally kill that Naxx boss I don't even expect to get loot whereas a successful Baron run means you DO get loot, period.

archevilangel said:
Agreed, and yes characters in blue gear(or worse, hell even pvp epic gear) are free honor to players who raid.

I have 153 days played now, and this single 60 is all I have to show for it: http://wow.allakhazam.com/profile.html?168273 .

Actually the upgraded epic PvP rewards are insanely good. The epic caster one-hand sword is better than anything in AQ40 for instance. They both have exactly the same +dmg and stam, but the HWL/GM one has one more int. The first PvE weapon better than it is off of Faerlina, second boss in the spider wing of Naxx, and not by much.

Likewise, the warlord/marshal gear is very, very close to 5-piece AQ40 gear. Most warlords and highwarlords go toe-to-toe with me and I have some pretty insane gear:

conqag7.png


That's my Conq/Wrath setup for hybrid-ish fights like C'thun or Faerlina.


Anyway, like any MMO, WoW is not for everyone, however it is for 6.6M subscribers. Some people get addicted two minutes into opening their account. Some people have to play until level 30. Some people just don't like it ever. Contrary to some opinions though, you should NOT have to level to 60 just to figure out if you like the game. That's like telling someone to go play a console RPG all the way through to figure out if they like it. Not everyone likes FPS, not everyone liks RTS, not everyone like RPG, no one should like EA sports franchises (Sega!), why should everyone like MMOs, and even then just a particular one?
 
So you don't want to work for your epics? This is the major problem with so-called casuals (although I'd bet I put far less time into playing WoW than a great deal of casuals, and I'm a very high end raider). They complain that raiders get massive gear upgrades and they want them too, but they're not willing to put in the effort to do so. The perfect example is the 45-minute Baron run. Too hard? What? You expected to get the gear just by simply showing up? You don't think I spend ridiculous amounts of pots and repair costs to learning new encounters? You want to finish 45-minute Baron; it takes practice, planning, and POTS. Pot up. Get Flasks, get Elixirs, go nuts.

I'm not going to get into this argument with some elitist raider over a shitty game that I don't even play any more. I never said shit about whether the baron run was too hard or not. Put simply it isn't CASUAL CONTENT. Period.

One night in Naxxramas for me is about 50g in repair costs and about 40g in pots, not including flask if it is a fight that I need it, and when I finally kill that Naxx boss I don't even expect to get loot whereas a successful Baron run means you DO get loot, period.

And soon enough, the 5% of the WoW population that can even see Naxx will be farming it. Your point?

Not to mention that the issue isn't whether the "casual" epics are easy to get or not easy to get, or whether they even exist or not...the real issue at heart is that raid loot has gotten so far out of hand that casuals NEED epics just to even stand a chance. At its core, raiding is what ruined WoW.
 
Daggah said:
I'm not going to get into this argument with some elitist raider over a shitty game that I don't even play any more. I never said shit about whether the baron run was too hard or not. Put simply it isn't CASUAL CONTENT. Period.



And soon enough, the 5% of the WoW population that can even see Naxx will be farming it. Your point?

Not to mention that the issue isn't whether the "casual" epics are easy to get or not easy to get, or whether they even exist or not...the real issue at heart is that raid loot has gotten so far out of hand that casuals NEED epics just to even stand a chance. At its core, raiding is what ruined WoW.

So basically, you want people who have played the game longer to have no significant rewards over people who play the game less and put less effort into it? Yeah that makes sense.

And yes, tier 0.5 IS casual content. You do not have to spend many hours a night doing it. The vast majority of it you can do when you want, on your own schedule. Just because a 45-minute Baron run or Valathak takes some actual foresight and a tiny bit of planning doesn't mean it's not casual friendly. WoW is not a brain-dead twitch FPS game. Simply put, people like you probably considered the game skill-less yet obviously did not have the attention span and talent to actually complete things with moderate difficulty.

Finally, for a guy that doesn't want to argue with an elitist raider over a game you don't play anymore, you sure do write back a lot.

What ruins the game for most people is that when the tough gets going, the wusses get whiny. Do you bitch out your computer when someone in counterstrike kills you too?
 
Neurofreeze said:
So basically, you want people who have played the game longer to have no significant rewards over people who play the game less and put less effort into it? Yeah that makes sense.

And yes, tier 0.5 IS casual content. You do not have to spend many hours a night doing it. The vast majority of it you can do when you want, on your own schedule. Just because a 45-minute Baron run or Valathak takes some actual foresight and a tiny bit of planning doesn't mean it's not casual friendly. WoW is not a brain-dead twitch FPS game. Simply put, people like you probably considered the game skill-less yet obviously did not have the attention span and talent to actually complete things with moderate difficulty.

Finally, for a guy that doesn't want to argue with an elitist raider over a game you don't play anymore, you sure do write back a lot.

What ruins the game for most people is that when the tough gets going, the wusses get whiny. Do you bitch out your computer when someone in counterstrike kills you too?


BOOOM HEADSHOT!!!
 
Ehhh Good ole Warcraft, me I didn't get so addicted. I got addicted with diff accounts. I got a lvl 50 Rogue and then stopped grinding, bought a 60 Rogue, 60 Priest, 60 Druid, 3 x 60 Hunters, I just kept moving up in the world. The most I had was a full Epic Hunter with 5/8 Dragon, and massive weapons. Also had a Field Marshall Hunter which was cool, I played all those accounts for a little while and then gave it up. Now I haven't found anything to keep my attention, but like Others have saidits a release from real world responsibilitys, your only responsibility in that game is to look out for your other groupies when kicking some AI butt!
 
On a side note, they should have more world event kind of things, more than just dragons, but actually write history.

I noticed on WoW.com in the story section, where WoW picks up after WC3, it's "to be continued"
http://www.worldofwarcraft.com/info/story/chapter6.html

Maybe they should add events to the story that players somehow experience in the game? I don't know how exactly it'd work, but it's a thought :)

edit: I guess introducing Naxx does this, but it's too much of just a new dungeon kind of thing. I guess reading the books spoiled me.
 
I really find the casual whining to be illogical at best. Casuals in WoW, complain that there is not enough casual content, and that raiding takes too long and is too hard. With the release of the expansion, players will be able to level to 70, and as such all the current "hardcore" content will become much easier and friendly to casual players.
 
Daggah said:
At its core, raiding is what ruined WoW.
Raiding only ruined WOW for YOU...there's a distinction that needs to be addressed there. You simply did what most casuals that can't hack it in the raiding community did, quit. Enjoy playing CS:S or whatever mindless FPS that's out there is currently.
 
Raiding was the best part of WoW for me. WoW was my first real MMO, I played some FFXI for a few months and even some Ultima for like a month, but WoW really got me. It was a real blast for a long time and I thoroughly enjoyed it. The only reason I got burnt out was that I was a priest, and as a priest, a lot of times, your attendance can make or break certain raids, especially if a large pool of priests take a night off. There is quite a bit of priest burnout, a lot of it due to the fact that with that particular class, you are pretty much only a raid class. PvP isn't as much fun, unless you pay the g to respec when not raiding, which I did quite a bit of, and depending on the way your guild handles loot, you can't get much of the really good spell dmg gear. I loved healing, but I just got burnt out.

This was my weekly raid schedule.
Tues: AQ40: Skeram - Twin Emps (AQ20 or ZG clear)
Weds: AQ40: C'thun (AQ20 or ZG clear)
Thursday: BWL clear (AQ20 or ZG clear)
Friday: Naxx learning (AQ20 or ZG clear)
Saturday: Naxx Learning (AQ20 or ZG clear)
Sunday: Naxx learning (AQ20 or ZG clear)
Monday: Off

There was always a 20 man after the big raids, and I went to almost all of them. If I had more time, I'd probably still be raiding, because it was that group effort that made the game so much fun.
 
odoe, we have been short on priest on stormscale a few times this past week please transfer
thanks :)

OP and others sorry you don't like WoW, many others do, move on to another game and have fun.
 
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