Is the issue FINALLY solved or does it still display wrong colors?
I know a wide gamut screen with a 24bit LUT will never be able to perfectly display all colors of RBG, but is it at least possible in windows 7 to let it show almost correct colors?
with that i mean offcourse in all apps, games, movies, whatever, without shitting around with settings and profiles for each different app...
and if this is not known yet (because of missing functionality in current drivers or something), then do the experts on this forum expect it to become fixed in windows 7?
and then finally also a little extra off-topic question: how about the linux kernel? will that ever support wide gamut in it's core?
I know a wide gamut screen with a 24bit LUT will never be able to perfectly display all colors of RBG, but is it at least possible in windows 7 to let it show almost correct colors?
with that i mean offcourse in all apps, games, movies, whatever, without shitting around with settings and profiles for each different app...
and if this is not known yet (because of missing functionality in current drivers or something), then do the experts on this forum expect it to become fixed in windows 7?
and then finally also a little extra off-topic question: how about the linux kernel? will that ever support wide gamut in it's core?