- Joined
- Oct 29, 2000
- Messages
- 42,280
Hey all,
So like I think most people do, I overclock my CPU by using the turbo core method. So the base clock of the CPU remains unchanged, but the max turbo is changed.
Right now I am at 4.8Ghz. All cores turbo up to 4.8Ghz as expected under full load.
I'm having an odd problem with single threaded loads though. I will load up Cinebench. If I do a all cores run, all cores hit 4.8Ghz as expected, but if I do a single threaded run, it never clocks the core during th ework up like expected. It stays at 3.3Ghz or so.
What I remember from the past is that even in single threaded runs, the working core would get the max possible clock, and the other cores would stay at lower clocks to save power.
Is anyone else having this issue? Is it a Windows 10 problem? Since I rarely load up ALL my cores in real life non-testing workloads, I am getting much worse performance.
For instance, in my single threaded Cinebench R11.5 run, my expected single threaded performance is close to 2, but I am scoring 1.1.
When I do the full all threads test, I am getting expected performance though.
Any thoughts?
I would imagine this could really hurt game performance, where usually you only have one or two threads that are really maxing out, and a bunch of other threads doing light stuff.
So like I think most people do, I overclock my CPU by using the turbo core method. So the base clock of the CPU remains unchanged, but the max turbo is changed.
Right now I am at 4.8Ghz. All cores turbo up to 4.8Ghz as expected under full load.
I'm having an odd problem with single threaded loads though. I will load up Cinebench. If I do a all cores run, all cores hit 4.8Ghz as expected, but if I do a single threaded run, it never clocks the core during th ework up like expected. It stays at 3.3Ghz or so.
What I remember from the past is that even in single threaded runs, the working core would get the max possible clock, and the other cores would stay at lower clocks to save power.
Is anyone else having this issue? Is it a Windows 10 problem? Since I rarely load up ALL my cores in real life non-testing workloads, I am getting much worse performance.
For instance, in my single threaded Cinebench R11.5 run, my expected single threaded performance is close to 2, but I am scoring 1.1.
When I do the full all threads test, I am getting expected performance though.
Any thoughts?
I would imagine this could really hurt game performance, where usually you only have one or two threads that are really maxing out, and a bunch of other threads doing light stuff.