The PPU will be used for effects physics in UT2K7. How long do people have to wait for the killer app? What if the killer app turns out to be a Duke Nuke'm Forever and never materializes?HOCP4ME said:Argument against PPU #1: It's like paying $300 for nothing.
Rebuttal: It's new, and doesn't have it's killer app yet. However, there are many games, including all that are based on Unreal 3, that will be released in the near future and will use a PPU. Your PPU will not lose functionallity between now and then.
It will just be like the PS2/360/etc. If there is a large demand all of a sudden then the only place you will be able to find one will be on ebay for a high price. Considering there are a few companies already making PPUs you can bet that even more would jump on the bandwagon if there was a surge in demand - which would cause PPU prices to come back down relatively quickly. Also, if prices spike to $500 and stay there people simply won't buy a PPU.HOCP4ME said:Argument against PPU #2: I can just buy it later when it has a game.
Rebuttal: When games are developed for it, everyone will want one, and demand will be higher. Prices will go up, not down.
A video card will make a much larger difference than a PPU ever will. Given the choice between the abilitly to knock around some boxes and desks but have no shading, ugly textures, and bland models OR have realistic graphics with shading, multiple light sources, etc. with limited interactivity, I think most people would choose the 2nd option.HOCP4ME said:Argument against PPU #3: We've lived without physics acceleration and don't need it now.
Rebuttal: True, but then again, we can also "live" without realistic shaders, water reflections, greater than 800x600 resolution, AA, AF, and spectral lighting. These are all things brought to us by the GPU. They make a huge difference in the experience of the game, and the PPU will do the same thing.
I care about sound and use it very effectively in games. Sound will create significantly more immersion than a falling box ever will.HOCP4ME said:Argument against PPU #4: Look what happened to the sound card...
Rebuttal #1: Sound cards still exist, they've just been integrated into the mobo, and external cards are still popular with gamers (and I can prove it too, by refering to the posts made be everyone requesting a PCI-E version of the PPU because they have an Xi-FI).
Rebuttal #2: The PPU is more like the GPU than the sound card. The sense of hearing is very easy to satisfy. We don't really care much if the sound comes from two speakers or eight, and we can hardly tell the difference between CD and DVD quality sound. Physics, however, are like sight, in which it is very easy for us to notice subtle differences from reallity. We wonder why things don't blow up when we shoot them. We notice that bullet holes aren't really holes. We don't see how a cardboard box can stop a sniper bullet.
Made up numbers. Numbers and real world results are often two very different things.HOCP4ME said:Argument against PPU #5: Havok/NVIDIA have much better ideas.
Rebuttal: Physics on a GPU can only produce more realistic eye candy, it can't actually affect gameplay. Physics on a quad-core CPU can affect gameplay, but it won't be nearly as powerful as a PPU (500 vs 5000 objects at least).
Most people haven't spent $500 for a video card and $300 for memory. Even a lot of people on here don't have high end stuff.HOCP4ME said:Argument against PPu #6: I don't want to pay for something else.
You paid $500 for a GPU. You paid $300 for 2GB of memory. You paid $100 for a gaming keyboard and mouse. You may have even paid $200 for a sound card, $500 for a speaker system, $500 for a watercooling system, or $400 for a dual-core CPU. If you're willing to spend so much money on other components to improve your gaming experience, why not the PPU? If you didn't want to spend money to improve your experience, you might as well go with the cheapest Dell PC that has a graphics card - it would run most games if you turned the settings way down and ran at 800x600.
I think a PPU has some potential but it has some very real challenges to overcome. I think Ageia did a very poor job with the launch and it very well may cause them to go under. There's only one game out at the moment that supports the PPU and its results are not that impressive. Ageia's lineup of PPU supporting games being released in the near future may end up being a list of "effects only" games, considering the UT2K7 announcement. Also, the lack of multiplayer support for PPUs really hurts.