"The idea behind Mantle is to give developers low-level access to the native language of AMD's Graphics Core Next architecture, thereby easing the process of optimization for the company's Graphics Processing Units. The theoretical advantage is that, as opposed to high-level APIs like OpenGL and Direct3D that allow broad optimization over a wide swath of GPU hardware, developers can customize their products specifically for AMD hardware."
Or will the emulator Developers have to re-code the emulators first? Sounds to me like Emulator coders will have to re-code, what do you guys have to say about this, and will this Enhance Bulldozers ability as a multi-core CPU for emulation or not?
Or will the emulator Developers have to re-code the emulators first? Sounds to me like Emulator coders will have to re-code, what do you guys have to say about this, and will this Enhance Bulldozers ability as a multi-core CPU for emulation or not?