Why does tearing doesn't happen all the time?

  • Thread starter Deleted member 143938
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Deleted member 143938

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How come in some games that go over my monitors refresh rate don't cause tearing while others do? For example I get 80-120 FPS in World of Warcraft and no tearing occurs while with the Doom 3 engine games tearing occurs all the time?
 
It's still there, just less noticeable in certain engines. Like aliasing. I can only speculate as to why, which I might do later, but I'm busy right now :)
 
Just enable vsync and problem is solved. In some MMOG disabling vsync can actually affect your aim in a negative way (warbirds, AH I & II being examples).
 
Finn said:
Just enable vsync and problem is solved. In some MMOG disabling vsync can actually affect your aim in a negative way (warbirds, AH I & II being examples).
I know how to fix it, I'm asking how come on some games it's not noticeable at all and on some games its tearing as hell.

And yes I realize I wrote my topic wrong... you really can't figure it out yourself? "how come tearing isn't obvious in every game"
 
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