Which FPS'er are you?

What kind of FPS'er are you?


  • Total voters
    288

BravO)))

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Jun 16, 2008
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I have played all kinds of fps ranging from Doom all the way to BC2. Now with today's games, mp is basically the norm of the genre. My question to you, what kind of fps'er are you? What is important to you and how you play the game?

I am a the objective team player that plays to win.
 
Absolutely always a support role, mainly because they are the least common and people appreciate a good supportive teammate. Even outside of FPSs, a good support player is a rarity and people want to play with you.
 
Absolutely always a support role, mainly because they are the least common and people appreciate a good supportive teammate. Even outside of FPSs, a good support player is a rarity and people want to play with you.

I would agree. I do enjoy playing support a lot, but if my team sucks, I will usually become the sneaky bastard to win. I could care less about my k/d, the win is more important to me. I have been in plenty of rounds of BC2 where I was the one that took every objective. I love thinking of how I can take the objectives while the rest of my team is set on taking the first point and failing. On BC2, the atv is the most important vehicle in the game to me in terms of taking objectives.
 
In terms of multiplayer fps none of the above really. I just do completely different things depending on my mood, which is why I like the Battlefield series, because you can really do different roles within the game.
 
I play almost exclusively team deathmatch in whatever Call of Duty game is newest.

I'm a cross between the camper and run and gunner. I use the term "camp" loosely. It's not so much I camp as it is I tend to hang back and be as effective as I can when it comes to killing. I'm not keen on running into wide open areas or putting myself on top of a vantage point. Both actions make you a huge target. Dieing is another word for failing.

If I had to put a percentage...I'm probably half and half.

I strive for KD ratios of at least 3 to 1. Anything less and I consider my playing to be poor.

There are times when I completely dominate using one tactic or the other.
 
The one that amuses himself by acting an obnoxious child in the chat, misspelling things and calling people cheaters.

But usually also carrierbags being one of maybe two people on the entire server capable of doing anything at all.
 
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My style is closest to the Tactical option...but really I play according to the situation. I don't believe in sticking to one style of play. Camping, however, is a personal no-no for me because getting killed by campers shits me to tears and I've no intention of being hypocritical on that particular front.
 
I do it all, but lean towards being tactical/camper.
In BFBC2, I'd play recon with vss and throw tons of sensor balls, or recon as a crappy sniper camper (camp in the shrubs or further out locations).
 
I like to mix it up. Alittle run & gun but im willing to be a Support for the team
 
I like to be sneaky, can't stay still in the same place for too long I get bored easily.

In BF2:SF, I'm usually playing as support; but I'm sneaky about it. If not support, then defiantly assault so I can grapple my self behind someone or above them.
 
Used to be run and gun,but it got boring. Now I prefer more open world shooters that let you explore and requires more thought and planning.
 
Used to be run and gun,but it got boring. Now I prefer more open world shooters that let you explore and requires more thought and planning.

Not sure I follow you.

As in close combat run&gun type shooting? I don't see that much more different in games with much larger maps, as most battles tend to be within close proximity of a given objective. :confused:
 
Whatever the game requires at the time to win, I can play all styles pretty much equally as well and switch between them when the situation calls for it.

Anyone who plays one style more aggressively than the others is doomed to lose because everything about them becomes predictable.

Class based shooters really require you to have a good balance of classes and so I tend to pick a class the team needs the most, often a medic or some kind of support.
 
i play run and gun style - i got addicted to ut2k4 for a while and I was mainly an attacker for my clan in CTF games. and ut2k4 is a damn fast paced game
 
i play run and gun style - i got addicted to ut2k4 for a while and I was mainly an attacker for my clan in CTF games. and ut2k4 is a damn fast paced game

I used to play UT CTF LGI at 155% speed 55% air control. The position I played depended on my teammates and who we was playing at the time. Defender, Mid or Attacker/Runner.
 
All but a camper. Life is too short to hide in bushes or easy glitch spots.

But normally, depending on the game and indeed the map I tend to play with a carefree all out action style. You can normally find me on the front-line playing aggressively to win.
 
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I'm usually on support, but specialize in area denial and base defense. Given the choice between a tank, or a flag, i'll take the flag. As the battle line moves forward, i dig in and keep a path clear for the assault team, if they get forced back, i'm there to give them cover while they resupply. If guarding the area meant going to a distant hill and sniping, i'll do that. If it means going to the next base and softening them up, i'll be running back and forth with grenade and rockets. If i'm out of ammo, i suicide and respawn with a full load while they're still covering. No matter what it takes you are *NOT* getting my territory. If there's a point on the map where i'll be able to guard two bases, i'm there. I leave the carnage to the suicidal ones.

It can get boring sometimes. On some maps, there are paths that gets rarely used, but i still have to stay there in case an enemy was smart enough to use that to get behind us.

@Skillz
Difference is that you have different ways of attacking and relies more on teamwork rather than skill. From experience with recruiting for large scaled games. An elite player can use all the classes and vehicles proficiently, but are rare. Specialists players are only good at one thing, but they are more numerous. Everyone is good at something, that cannon fodder you're pwning likely has a skill that will pwn you back. Quite often one of the newbies we recruit turns out to be proficient at something, and would actually pwn an elite (Or more than one elite) using just that one thing. Does he have a knack for knocking planes out of the sky? Sneaking into enemy bases to steal their vehicles? Can go through a sniper filled valley and come out the other side alive? Manage to mine a vehicles in a wide open field?

Get the picture? In large scale maps, you only have a limited number of men, and it comes down to how well you distribute them. You have ten people in your team, on a map with five flags. A CQC clan tends to focus on one flag. A large scale clan, would have a commander that reads the situation and split his forces appropriately to secure as much territory as possible.

You can have two of your elite guys do a full out attack on a fortified enemy base and get them to call for reinforcements. Only to turn out the two elites were diversions and the other four flags are now lightly guarded, and are captured by your regulars and specialists.
 
Apart from camp/sneak and support I also like to see myself as the wildcard of the team sometimes when i get bored or the team is being retarded... not the point of cutting the brakes and jumping out the back of a van, but more flying aircraft around dangerously, suicide, random run and gun.
 
LOl two votes for camper? be honest you lying sacks of shit! I know theres at least 50 of you on here! Oh wait you're camping..:rolleyes:
 
LOl two votes for camper? be honest you lying sacks of shit! I know theres at least 50 of you on here! Oh wait you're camping..:rolleyes:

I voted Camper. I was being honest.

However as I said my camping isn't really camping. It's more about not running out in front of everyone screaming "KILL ME KILL ME".
 
I'm usually on support, but specialize in area denial and base defense. Given the choice between a tank, or a flag, i'll take the flag. As the battle line moves forward, i dig in and keep a path clear for the assault team, if they get forced back, i'm there to give them cover while they resupply. If guarding the area meant going to a distant hill and sniping, i'll do that. If it means going to the next base and softening them up, i'll be running back and forth with grenade and rockets. If i'm out of ammo, i suicide and respawn with a full load while they're still covering. No matter what it takes you are *NOT* getting my territory. If there's a point on the map where i'll be able to guard two bases, i'm there. I leave the carnage to the suicidal ones.

It can get boring sometimes. On some maps, there are paths that gets rarely used, but i still have to stay there in case an enemy was smart enough to use that to get behind us.

@Skillz
Difference is that you have different ways of attacking and relies more on teamwork rather than skill. From experience with recruiting for large scaled games. An elite player can use all the classes and vehicles proficiently, but are rare. Specialists players are only good at one thing, but they are more numerous. Everyone is good at something, that cannon fodder you're pwning likely has a skill that will pwn you back. Quite often one of the newbies we recruit turns out to be proficient at something, and would actually pwn an elite (Or more than one elite) using just that one thing. Does he have a knack for knocking planes out of the sky? Sneaking into enemy bases to steal their vehicles? Can go through a sniper filled valley and come out the other side alive? Manage to mine a vehicles in a wide open field?

Get the picture? In large scale maps, you only have a limited number of men, and it comes down to how well you distribute them. You have ten people in your team, on a map with five flags. A CQC clan tends to focus on one flag. A large scale clan, would have a commander that reads the situation and split his forces appropriately to secure as much territory as possible.

You can have two of your elite guys do a full out attack on a fortified enemy base and get them to call for reinforcements. Only to turn out the two elites were diversions and the other four flags are now lightly guarded, and are captured by your regulars and specialists.

I would agree with the best players are the ones that can play all sides. I hate when I am playing medic and die right by a team mate, they don't take my kit and revive me. I would do it for them and if there was a kit near by, I would switch my weapon before picking theirs up so he can get his kit back.
 
I play multiple classes in Team Fortress 2 (except Sniper) so I'd say I'm three of these and not the camper but when I'm playing CTF and my team just doesn't want to defend I have to resort to Engineer or Demoman and use ugly, sometimes repetitive tactics to keep people from taking our intel; I really just want to get out and kill people.
 
Run and Gun.

The more mayhem, chaos, and death I can inflict on the enemy the better my day will be.
 
I play multiple classes in Team Fortress 2 (except Sniper) so I'd say I'm three of these and not the camper but when I'm playing CTF and my team just doesn't want to defend I have to resort to Engineer or Demoman and use ugly, sometimes repetitive tactics to keep people from taking our intel; I really just want to get out and kill people.

Do you spay a picture of Michael Jackson near the objective to keep them out too?
 
I love to play midrange. I tend to always use highpower accurate guns that you can still sight in quickly. In COD:MW I used the G3, MW2 and BO I used the FAL. I play a lot of special forces in battlefield because I love sneaking around and blowing crap up with c4. I have a hard time playing Team Fort because of the fact that there is no standard assault rifle class.
 
I'm a chaos theory circuit runner, depending on the game. Run and gun, mostly.
Support/run and gun in BC2
 
Typically i'm one of the support roles... going backto my clan days of RTCW getting hooked playing the medic role!! it's an addiction, i swear! lol
 
I do them all but it is VERY rare that I camp. I am mostly the run & gun type but support is up there as well. It really depends on what my team needs the most.
 
Not believing the poll. Mostly "run and gun" types? Where are the run and gun games? Is everybody on Quake Live or something?
 
I strive for KD ratios of at least 3 to 1. Anything less and I consider my playing to be poor.

There are times when I completely dominate using one tactic or the other.

See, most people put a lot of stock in the kill/death ratio. I strive to maximize another ratio: the kills/time ratio. To me, that's a much better normalization on skill than the camping douche. That's why I play hyperaggressively in everything. I don't really care about my K/D ratio, but in BlOps right now it's sitting at a 2.37 K/D ratio with a style of virtually exclusively knifing, but it doesn't bug me because I've probably got more kills that people who have twice the played time I've got.
 
For the tacticool people, what is your usual strat? I play recon with the saiga, extra rounds, extended clip attacking on rush. When I arm, I place c4 on the mcon and throw down a motion censor and hide and wait. After they come I detonate, then rush in and camp the point and spam with the shotgun. Defending I will go with ether the same kit or medic and I will camp the point. I hate when people spread to far out and no one is near a point to defend.
 
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