What is going on at Beyond3D.com?

Scali

[H]ard|Gawd
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As you may know, at the time of 3DMark05's release, there have been many discussions about its validity as a benchmark... The Beyond3D forum was one of the places where such discussions were held. It was an interesting place, because there are many developers and other insightful people among the participants there.

Beyond3D basically had 3 issues with 3DMark05:

1) DST shadowmaps were enabled by default on hardware that supports it. This is against Futuremark's guideline of supporting only features that were implemented by at least 2 IHVs. It also makes apples-to-apples comparisons impossible.

2) 3Dc, another vendor-specific feature was not used, and this would also improve performance and/or quality, like DST/PCF. This makes Futuremark biased.

3) Beyond3D wasn't informed by this change of guidelines, and feels ignored as a BDP partner.

I didn't agree with any of their points, and I thought I should defend 3DMark05, because their points were simply wrong, and an influential site such as Beyond3D should be careful about giving a product a bad review based on misinformation.

In short, the reaction to these three points:

1) DST is not a vendor-specific feature. Futuremark has since revealed that there is at least one other vendor who will implement DST in the near future. So it is still according to guidelines.
As for apples-to-apples, 3DMark has not been entirely apples-to-apples in the game tests for a while now. In 3DMark03 there was a ps1.4 path in GT2 and GT3, and a fallback for ps1.1, which didn't give the exact same quality and workload, so it was not apples-to-apples. Beyond3D never complained about that either, I find it odd that they choose to make a point out of it this time.
They are game-tests, and since games aren't apples-to-apples, it is more realistic to do it this way. It gives a better idea of how games will perform on the hardware. The feature-tests are for apples-to-apples comparisons though.

2) Unlike DST, 3Dc actually still is supported by one vendor only, so it would be against Futuremark guidelines to use it. On top of that, as explained in this thread: http://www.beyond3d.com/forum/viewtopic.php?t=16710, 3Dc does not particularly suit the method of rendering that 3DMark05 uses, so whether 3Dc would be at all faster, or look better, is highly debatable. DST on the other hand, clearly gives a performance advantage, because it enables double z/stencil rate on NVIDIA hardware, and from a theoretical standpoint, the filtering gives superior quality (in practice, it appears that some people prefer the shadows on ATi while others prefer the shadows on NV).

3) It is simply Beyond3D's interpretation that Futuremark changed its guidelines. I found it rather odd that Beyond3D is the only BDP partner that complained about this. I would at least expect ATi to complain, if Beyond3D was right, since it affects ATi most. They are put at a disadvantage with NVIDIA.
As you can see here: http://www.beyond3d.com/forum/viewtopic.php?t=16643&postdays=0&postorder=asc&start=40, their interpetation of some of Futuremark's docs are up for speculation. I gave an alternative interpretation, which I believe to make at least as much sense as their interpretation, but would not lead to the conclusion that Futuremark broke their guidelines.

Anyway, why am I posting this here? Well, last week I suddenly got banned from Beyond3D, for no apparent reason. The above discussions may have been rather harsh at times, but they were almost a month ago, and I wasn't banned then.
I stopped discussing for a number of reasons. Everything had been said already, and people should just read the discussions and make up their own minds. Also, some of my posts got deleted (as you can see here: http://www.beyond3d.com/forum/viewtopic.php?t=16836, sadly you can no longer judge whether or not the post actually was disrespectful, but I suppose that was the idea), and threads got closed before people could respond to their statements.

I have posted very little since, and haven't been in harsh discussions with the Beyond3D people anymore. So why I am suddenly banned is a mystery to me.
What's more, they made a big deal out of the fact that they banned me, by creating a special thread to announce banned people (but not giving a reason): http://www.beyond3d.com/forum/viewtopic.php?t=17480
Some forum members started a discussion on why I was banned, since they seem to be as surprised as I am (http://www.beyond3d.com/forum/viewtopic.php?t=15786&start=40), but no actual reason is given, they just remain vague with things like "I've wanted to ban Scali for a while now", and "We trust you trust us in our choosing why we ban such individuals. And why posting their names may be a good idea."

My guess is that they are preparing to release their review of 3DMark05 now, and they are determined to get their points across.
In which case I would like to warn you. Beyond3D may look like a respectable 3D website, but their 3DMark05-statements are largely based on misinformation, and their motives seem questionable.
 
3dMark05 is completely worthless as a gaming benchmark...

I recently was experiencing absolutely abysmal performance in all of my games due to the 6800 series dual monitor-gaming bug.

This performance was barely reflected in this synthetic benchmark...fixing the problem by disabling my second monitor made my games smooth as butter....

but raised my 3dmark score by about 400 points. Absolutely irrelevent as a gaming benchmark.
 
Scali said:
1) DST shadowmaps were enabled by default on hardware that supports it. This is against Futuremark's guideline of supporting only features that were implemented by at least 2 IHVs. It also makes apples-to-apples comparisons impossible.

S3 also supports DST in their latest chipset in addition to Nvidia, making it 2 IHVs.

2) 3Dc, another vendor-specific feature was not used, and this would also improve performance and/or quality, like DST/PCF. This makes Futuremark biased.

3DC is only implemented by one vendor, ATI.
 
Right, you're pretty much dead on about all the 3dmark05 stuff. ATi fans are pissed that DST is in and 3Dc isn't, even though it makes perfect sense for it to be that way since 3Dc is proprietary and DST isn't.

Beyond3D is a cool place, but they have some very strong ATi supporters and you probably got banned for pissing off the natives who sometimes don't like to hear other points of view.
 
Brent_Justice said:
I'll continue to use games to evaluate gaming experience, thank you very much.
Brent, I always figured 3dMark had a little use, up until yesterday, when it completely failed to reflect a major problem with my 6800 video card. Every game showed it. But not the benchmark. It continued to give me scores that had nothing to do with my gaming performance.
 
Brent_Justice said:
we've known that for a while ;) welcome to real world Neo :D
In my defense, I have been working with a ti4400 for a while...

both 3dmark and current games told me it sucked...
 
"Beyond3D is a cool place, but they have some very strong ATi supporters and you probably got banned for pissing off the natives who sometimes don't like to hear other points of view."

Then they need to take a chill pill or something. I don't see too much of this at other hardware forum sites. And think, just last week I was thinking of joining Beyond3D. I decided against it as I am a member of probably 2-3 too many hardware forums already. ;)
 
Scali, I've got nothing to say about 3DMark05, because I don't like it very much. However, I did take a few minutes to glance over your posts at Beyond3D to see why they banned you. Although I didn't find any one post that was glaringly obvious, I did notice this post from a Senior Member, and NVNews reviewer on those forums:

ChrisRay said:
Scali, your problem isnt your opinions, Its the way you go about discussion, You are condescending towards other users, and you treat them terribly, Frankly I couldnt given an oats which brand you prefer or how you prefer the technology, You have the potential for brilliant discussion but you also seem to have some sort of superiority complex, You constantly belittle others who challenge your opinion.

I think that pretty much sums it right up as to why they don't allow you to post over there anymore.

Now I'm only posting this because you say you don't know why you were banned. I'm not saying I agree with ChrisRay, or with Beyond3D's decision to ban you. But I do hope that you become a valued contributor here, and I look forward to chatting with you in the days to come, you do seem to be very knowledgable concerning PC hardware.
 
Scali said:
Beyond3D may look like a respectable 3D website, but their 3DMark05-statements are largely based on misinformation, and their motives seem questionable.

The general tone of your post sort of indicates your own personal bias towards beyond3d for the ban, whether justified or not. Thus your own motives no doubt may be regarded as questinable as well. However since it's not my place to do so I am not sitting in judgement here.

If you had simply started a discussion on the validity or usefulness of 3dmark as a gaming benchmark and/or comparison tool then I'm sure you would have had quite a lively thread going here. Perhaps we can still get that theme moving along....

3Dc does not particularly suit the method of rendering that 3DMark05 uses, so whether 3Dc would be at all faster, or look better, is highly debatable. DST on the other hand, clearly gives a performance advantage, because it enables double z/stencil rate on NVIDIA hardware, and from a theoretical standpoint, the filtering gives superior quality (in practice, it appears that some people prefer the shadows on ATi while others prefer the shadows on NV).

This is exactly why 3dmark is not and will never be a usefull comparison tool for todays range of graphics cards. Even if they only supported common featured sets and accepted standards their algorithms would favour one implimentation over another.

Even their choice of API favours specific GPU's and given the wildy varying performance of D3D games of similar visual quality this should tell you it's usefullness as a benchmarking tool is severely limited to everyones individual setup.

Futuremark continue to promote this less than impressive graphics demo as a professional benchmarking utility. This only serves to misinform and confuse unsuspecting consumers. Given that most serious and respected review sites continue to benchmark using real world games, what does that tell you? This is a pseudo games engine and really offers no real world value at all; expect maybe personal tweaking, if that.
 
Scali,
I saw the crap and the way you posted (showing no signs of respect to the sites owner for one) over there. You were warned many times to stop and you didn't. You should have been banned a long time ago. Please dont bring your B3D problem to this board.
 
Ludic said:
I think that pretty much sums it right up as to why they don't allow you to post over there anymore.

I saw the crap and the way you posted (showing no signs of respect to the sites owner for one) over there. You were warned many times to stop and you didn't. You should have been banned a long time ago.

Problem is, those are all really old posts.
I *did* stop posting like that, I barely posted at all in the past few weeks. Just search for my posts and verify for yourself.
Perhaps I should have been banned 'a long time ago', but I wasn't, and I don't see any reason why they should ban me *now*, because clearly my way of posting changed.
 
Cenuij said:
The general tone of your post sort of indicates your own personal bias towards beyond3d for the ban, whether justified or not. Thus your own motives no doubt may be regarded as questinable as well.

My motives should be quite clear. I am warning about Beyond3D being partial, and seemingly going out of their way to enforce their way of thinking on their forum members.
So be careful about trusting the information they are spreading.
It's an influential site after all.

If you had simply started a discussion on the validity or usefulness of 3dmark as a gaming benchmark and/or comparison tool then I'm sure you would have had quite a lively thread going here. Perhaps we can still get that theme moving along....

That is not at all what I am interested in. I've had enough of endless 3DMark05 debates from Beyond3D. Everything I have to say on the matter can already be found in the Beyond3D threads.
 
The fact that you outright insulted the intelligence of the website owners had something to do with it: http://www.beyond3d.com/forum/viewtopic.php?p=380540#380540

Perhaps the problem is that the people at Beyond3D here overrate themselves. B3D is just *one* of the beta members. So if you suggest one thing, and all other beta members suggest something else, your suggestion is discarded. Simple no?

Another thing is that I think you seem to have forgotten that you are members of the press, not game developers. To point out the problem: how many games or other high-end realtime graphics applications have you written lately? You may know the theory, but you don't have the hands-on experience that game developers do.
This became painfully obvious to me when I discussed 3Dc with DaveBaumann, and he didn't understand the implications of 3Dc not being able to return unnormalized vectors.

So I think you should look at yourself first.

Translation: Hi I'm Scali, I'm so smart and full of myself and you B3D people are dumb for not understanding the finer points of DST and 3Dc. How many applications have you written lately? Yeah none because you're dumb and I'm smart!

digitalwanderer wrote:
I really think you should open your own 3D website Scali, you seem so knowledgeable about it and all, and never ever ever come back here.... Smile


Ah so everyone hates me for criticizing Doom3, and now everyone hates me for supporting 3DMark05?
That's pathetic, you know that?
I don't really care, since in general the people who disagree are people like you, who lack the in-depth understanding and experience with 3D hardware, and turn to people like us to explain it to them.

I am just pointing out that this also goes for Beyond3D to a certain extent. DaveBaumann for example argued about including 3Dc, but it became clear that he did not understand the implications of this method.
If he did, his opinion on the issue could have been different.

Translation: You dare insult the intelligence of the great Scali? For I am all-knowing, I can write 3d renders of teapots! Fear my knowledge of 3d teapots you small minded minions! Even Dave Baumann cannot grasp the depth of knowledge I possess!
 
still seems lame to put up a "banned people " thread in a forum you run, and then list those people by name.

just my $.02
 
DaveBaumann said:
Well, except for the fact that you spent all day discussing, again, it over in the same thread you started at Futuremark.

:rolleyes:

Yes, that thread is exactly why I don't feel like discussing anymore. The same old issues kept coming up. They would probably come up here again, if I would respond to the discussion. As I say, that is not really what I had in mind, so I decided not to discuss it any longer.
 
Moloch said:
since when is 3dc propritary?
Any one can use it :rolleyes:

But they aren't which makes it in use by 1 vendor which means no go for 3dmark05. As stated before, S3 uses DST.

But does it really matter? The marks are...bleh...for lack of a more suitable yet family friendly word.
 
Scali said:
Problem is, those are all really old posts.
I *did* stop posting like that, I barely posted at all in the past few weeks. Just search for my posts and verify for yourself.
Perhaps I should have been banned 'a long time ago', but I wasn't, and I don't see any reason why they should ban me *now*, because clearly my way of posting changed.

This forum isn't for discussing other forums policies, however.

This forum is called "Video Cards" because this is where we discuss video cards here.
 
Scali said:
My motives should be quite clear. I am warning about Beyond3D being partial, and seemingly going out of their way to enforce their way of thinking on their forum members.

This forum topic is not the place for this kind of thread.
 
Brent_Justice said:
This forum isn't for discussing other forums policies, however.

This forum is called "Video Cards" because this is where we discuss video cards here.

Right, I'll stop responding to posts where people bring it up (the answer is always the same anyway).
I've already stated my motivation, and I think it is related to video card discussion (a source of information on video cards). I also think the extra information given in the opening post is related to video card discussion.
I hope I was right in that.
But as I say, I don't feel like discussing it myself, because you can get my answers to pretty much every possible question in the endless B3D threads already.
If something new comes up, I may be willing to discuss that aswell... There were a few new issues brought up in the thread at Futuremark aswell.
 
3dmark03/05 are worthless as benchmarks. And Reverend/Dave/whoever is whining is just being a crybaby.
 
pxc said:
3dmark03/05 are worthless as benchmarks. And Reverend/Dave/whoever is whining is just being a crybaby.
How does the performance of Doom3, for example, tell me how half life 2 is going to perform?
Games aren't good benchmarks using that mentaility, since it doesn't tell me how another game is going to perform.
 
Looks to me like youre banned for being an ass. I don't go there, and I dont know you, so im prolly pretty un-biased
 
batty said:
But they aren't which makes it in use by 1 vendor which means no go for 3dmark05. As stated before, S3 uses DST.

But does it really matter? The marks are...bleh...for lack of a more suitable yet family friendly word.
The problem with DST, is that shadows look jagged, and corrent FSAA doesn't get rid of it, 3dc doesn't make games look worse.
And btw, I don't think S3 is using PCF, so it's going to look even worse
 
Moloch said:
How does the performance of Doom3, for example, tell me how half life 2 is going to perform?
Games aren't good benchmarks using that mentaility, since it doesn't tell me how another game is going to perform.

They're seperate APIs for the love of god. Far Cry did an excellent job of telling how my system can run HL2....namely smooth as a baby's ass. : ;)
 
batty said:
They're seperate APIs for the love of god. Far Cry did an excellent job of telling how my system can run HL2....namely smooth as a baby's ass. : ;)
But they don't use the same engine, games are worthess for evaulating hardware if they aren'te using the same engine.
Btw, babys ass= drool, the front's even better :p
 
Moloch said:
But they don't use the same engine, games are worthess for evaulating hardware if they aren'te using the same engine.
Btw, babys ass= drool, the front's even better :p

True [about the game engines, I'm not touching nobody's ass] but we gotta work with what we have. If we took that viewpoint graphic card reviews wouldn't mean shit since no one is going to bench every single game out there.
 
I don't think 3Dc is proprietary, its open-source fully published how they do the compression. If Nvidia wants to hardware implement it, the information is out there.

I simply think of it as DXTC 6 on steroids. A vast improvement of the original compression, ATi felt it deserved a seperate name. Sort of like how RAR's are to ZIP's or OGG's are to MP3's.
 
batty said:
True [about the game engines, I'm not touching nobody's ass] but we gotta work with what we have. If we took that viewpoint graphic card reviews wouldn't mean shit since no one is going to bench every single game out there.
Can I touch your ass?
ZenOps said:
I don't think 3Dc is proprietary, its open-source fully published how they do the compression. If Nvidia wants to hardware implement it, the information is out there.

I simply think of it as DXTC 6 on steroids. A vast improvement of the original compression, ATi felt it deserved a seperate name. Sort of like how RAR's are to ZIP's or OGG's are to MP3's.
It isn't anyone can use it.
 
As ZenOps mentioned 3Dc is NOT proprietary. Nvidia can implement next-gen if they want. They're just not going to because they're shaddy little assholes.
 
Moloch said:
How does the performance of Doom3, for example, tell me how half life 2 is going to perform?
Games aren't good benchmarks using that mentaility, since it doesn't tell me how another game is going to perform.
If you choose your games a little better and factor in CPU dependency, the relative speeds of graphics cards can be estimated using existing games.

Your example chose an OpenGL game in one case that's light on CPU usage, while the other is a Direct3D game that heavily relies on CPU speed. Of course you're not going to get much correlation there.

Still doesn't change the fact that 3DMark03/05 is worthless.
 
Moloch said:
games are worthess for evaulating hardware if they aren'te using the same engine

:rolleyes:

how can you find out how a game performs/looks without using the game
 
batty said:
As ZenOps mentioned 3Dc is NOT proprietary. Nvidia can implement next-gen if they want. They're just not going to because they're shaddy little assholes.
shaddy?
You mean shady?
I think it's about pride, I mean I'm pretty sure they wanna be thought of as the the above all best video card maker bar none, and they don't wanna use a "2nd rate" video card companies tech.
 
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