This couldn't be any worse if you actually were trolling.
Me? Yes, I've seen HDR displays live, back before Dolby bought the patents from BrightSide / Sunnybrook Technologies. I saw them showing photography in native HDR image formats. They had a couple playable modded PC games. They also practically burned everyone's eyes when they opened Notepad. A 60" display packed with a tight hexagonal grid of white LEDs at full output will do that.
Also note that Dolby sells such displays to filmmakers, for the purpose of emulating other kinds of displays. The capacity for lighting accuracy is absolutely there.
No, you decided that it was all about buzzwords. It's a straw man. Stop bringing it up. Its only relevance to the thread is terms of the stupid misconception that when people in the industry talk about HDR, they're talking about some hideous Photoshop filter. You don't know what you're talking about.But what this recent section of the conversation was all about what the "HDR" buzzword means in video games.
And it has fuck all to do with HDR displays. Big whoop, it's a stupid photography fad popular with hipster dipshits. Worst of all, it confuses people like we've seen in this very thread. Have I show enough contempt for you to realize I do in fact get your point?If you think that is cherry picking: Google "HDR Photography" and select image search. You will have a hard time finding a realistic looking image
Ahem. For hopefully the last time, everything you dislike is the result of post-processing done on the way to converting HDR to LDR, or to put it another way, converting from a physically scaled, floating point, linear color space to something viewable on an 8-bit per channel display. You can turn off or tone down some of those filters, but it's all HDR internally, which we'd like to eventually display directly, bypassing most of what you're hating on. You should be happy about that."HDR" in Video games I explained above. Nothing but exaggerated presentation in 8 bits, but oddly enough it is exaggerated in the opposite direction of "HDR" in photography. Instead of pulling everything into the midtone, they force blooming and blown highlights, this photo demonstrates how they are opposite:
Dolby may still somehow fuck it up every which way until Monday, but as has been said, that's a simulated image, because you can't actually show the effect on regular displays using regular image formats. So take anything you haven't seen in person with a grain of salt."HDR" in TV it is bit early to tell, but it looks like Dolby Vision is also tipping over to the side of creating a package of exaggerated effects to wow on the showroom floor. The whole point here is marketing and without stark differences, there is nothing to market. So I expect things like exaggerated colors of Dolby Vision to win out. It doesn't have to be this way: But it probably will be.
Me? Yes, I've seen HDR displays live, back before Dolby bought the patents from BrightSide / Sunnybrook Technologies. I saw them showing photography in native HDR image formats. They had a couple playable modded PC games. They also practically burned everyone's eyes when they opened Notepad. A 60" display packed with a tight hexagonal grid of white LEDs at full output will do that.
Also note that Dolby sells such displays to filmmakers, for the purpose of emulating other kinds of displays. The capacity for lighting accuracy is absolutely there.