tastethecourage
n00b
- Joined
- Aug 9, 2008
- Messages
- 34
Here's my problem...
Whenever a game I am running is hitting 60fps, the game displays silky smooth as it should. I am forced to use Vsync because when I do not, I get horrendously terrible screen tearing with nearly all of my games.
Now, the moment I drop below 60fps, even if I am still hitting a 50-55 fps clip, the fluidity of the game diminishes greatly and looks flat out choppy, as if it were running at 20 fps. I've done lots of testing and this rule applies for all of my games. The second I even hit 58 fps, I get very noticeable hitches where it feels like a frame is being displayed too long and my display skips a frame. The lower the frame rate, the worse the stuttering is. Once I'm in the 35-40 fps range, the game is nearly unplayable. Not because I have high standards, but because the stutters are out of control.
I have a feeling this is due to some sort of video card/monitor sync issue. I either get terrible screen tearing at very high frame rates (80fps+) with Vsync off, or get terrible stuttering issues when the framerate drops below 60fps with Vsync on.
I consider myself fairly competent with computers, as I have built them for myself and for family members and troubleshoot things all the time. I feel confident this issue has nothing to do with my HDD (like loading).
Has anyone experienced this before or heard of this issue? It's usually a nonissue, as my rig is usually able to handle most games at 60fps... but the games it can't... the issue honestly gives me a headache and hurts my eyes. The issue has persisted through two reformats and many different drivers.
My system :
Q6600 @ 2.81ghz (yes, I have tried running it at stock, same results)
GTX 260 (not 216)
3gb RAM
XP (32 bit unfortunately)
Creative soundcard
750W PC Power & Cooling PSU
25.5" 1920x1200 monitor, 60hz, DVI cable
Thanks. I'm open to ANY suggestions guys.
Whenever a game I am running is hitting 60fps, the game displays silky smooth as it should. I am forced to use Vsync because when I do not, I get horrendously terrible screen tearing with nearly all of my games.
Now, the moment I drop below 60fps, even if I am still hitting a 50-55 fps clip, the fluidity of the game diminishes greatly and looks flat out choppy, as if it were running at 20 fps. I've done lots of testing and this rule applies for all of my games. The second I even hit 58 fps, I get very noticeable hitches where it feels like a frame is being displayed too long and my display skips a frame. The lower the frame rate, the worse the stuttering is. Once I'm in the 35-40 fps range, the game is nearly unplayable. Not because I have high standards, but because the stutters are out of control.
I have a feeling this is due to some sort of video card/monitor sync issue. I either get terrible screen tearing at very high frame rates (80fps+) with Vsync off, or get terrible stuttering issues when the framerate drops below 60fps with Vsync on.
I consider myself fairly competent with computers, as I have built them for myself and for family members and troubleshoot things all the time. I feel confident this issue has nothing to do with my HDD (like loading).
Has anyone experienced this before or heard of this issue? It's usually a nonissue, as my rig is usually able to handle most games at 60fps... but the games it can't... the issue honestly gives me a headache and hurts my eyes. The issue has persisted through two reformats and many different drivers.
My system :
Q6600 @ 2.81ghz (yes, I have tried running it at stock, same results)
GTX 260 (not 216)
3gb RAM
XP (32 bit unfortunately)
Creative soundcard
750W PC Power & Cooling PSU
25.5" 1920x1200 monitor, 60hz, DVI cable
Thanks. I'm open to ANY suggestions guys.