geraltofrivia
Limp Gawd
- Joined
- Jun 12, 2012
- Messages
- 409
When running parallel GPUs, assuming Vsync is on and FPS stays above the monitor's refresh rate, is microstutter effectively eliminated? I mean if each frame is sync'ed to a screen refresh (and screen refreshes are spaced consistently), there would be 16.7ms between each frame (assuming 60hz), regardless of whether you are running one GPU or SLI/crossfire. Is that a fair statement or am I missing a part of the equation?