VR Head Tracking On The PS3

Heh, the PS3 continues to prove to be nothing more than a Wii wanna-be :p First motion control, and now VR head tracking :D
 
Was there really anyone that actually thought that this would ONLY work with the Wii?

Next somebody will post one for the XBox360 then the PC.

This is possible with any system as long as you can track the movement.
 
The PC already has it, and has for years:

TrackIR.


The webcam tracking has already been done on PC with FreeTrack.
 
Was there really anyone that actually thought that this would ONLY work with the Wii?

I sure hope not, but that doesn't change that the Wiimote is freaking awesome and has a ton of ridiculously cool technology packed into it. Doing this with a webcam on a PS3 just seems to strike me as a "Me too!" - as was already mentioned, webcam + PC already had this. Besides, half the fun of doing it with a wiimote is doing it on the cheap. $40 controller + $2 worth of leds vs. a PS3 devkit (however much that costs) + $70 for the game...
 
See, the IR shades could be totally eliminated if facial recognition was worth a hoot.

This is still super cool though.
 
I donno about how useful the Wii implementation would actually be simply because of the fact that it tracks head movement, not eye movement. The advantage of a camera is the possibility to track the user's pupils.
 
"You don't need a wii remote... I've done it here on my PS3..."

Somehow that alternative doesn't sound too advantageous. :p
 
Heh, the PS3 continues to prove to be nothing more than a Wii wanna-be :p First motion control, and now VR head tracking :D

Hey, wait one minute. The Playstation 3 does not need to be envious of the Wii as it has many great features:

great games?
lots of games?
"family" value?
quality Blu-Ray DVD entertainment?
many Blu-Ray titles that are not available in any other format?

Hey, wait ANOTHER minute. I think I have just proven WHY the PS3 is envious of the Wii and not the other way around. LOL on me.
 
I don't normally reply to threads so rapidly, but the Wii's advantage is its novelty. Carry that novelty forward and what do you have? It'll be stale, thats for certain. There is a limit as to what games you could realistically use the standard Wii controller on, so then you have to go back to the 'same 'ol, same 'ol' that every other gaming system uses and sells as add ons to the original purchase.

Blu-ray is the platform of choice, and hd-dvd is amazingly going to go the way of betamax (irony).

I had the assumption that I was able to edit my above comment (first post). I had also assumed that people would be discussing the tracking rather than talking smack about how this and that is superior. I thought I had heard a snap sound earlier today (around 3:30 CST), followed by a squishing sound... I realize now that this was the sound of many people smacking their heads exclaiming 'why didn't I think of that' and the sour grapes that ensued.

Kudos to this guy for being the one to be able to provide proof of concept.

Mike
 
The PC already has it, and has for years:

TrackIR.


The webcam tracking has already been done on PC with FreeTrack.

Exactly, and with trackir its probably alot better than what the wii can do and the ps3 and the xbox, trackir for the pc is amazing, especially with the 6 degrees of freedom addon pack that is available for earlier versions of Trackir, later versions have it built in, but I cant understand why everyone is getting a hardon because of VR tracking, especially since its been on the go for years in the form of those two above.
 
From the reviews I've read and videos I've seen regarding TrackIR the general consensus is it was crappy. :confused:
 
Doing this with a webcam on a PS3 just seems to strike me as a "Me too!" ... Besides, half the fun of doing it with a wiimote is doing it on the cheap. $40 controller + $2 worth of leds vs. a PS3 devkit (however much that costs) + $70 for the game...

agreed on the "me too" bit, but keep in mind that if it were implemented in a wii game, you'd have to buy the game just like you would for any other system with this feature. the wiimote version also used the LEDs, so no benefit there either. the only real difference in cost would be the ps3 vs. a computer for the wiimote version, and the only point of using a ps3 dev kit in that video was to run it on a ps3 instead of a computer. the point of running it on the dev kit is so developers might use it.
 
I donno about how useful the Wii implementation would actually be simply because of the fact that it tracks head movement, not eye movement. The advantage of a camera is the possibility to track the user's pupils.

Both use IR leds and track the head, not the eye - but why would you need to track where the eye is looking? It is completely irrelevant for this use where you are looking, only where your head is.

I don't normally reply to threads so rapidly, but the Wii's advantage is its novelty. Carry that novelty forward and what do you have? It'll be stale, thats for certain. There is a limit as to what games you could realistically use the standard Wii controller on, so then you have to go back to the 'same 'ol, same 'ol' that every other gaming system uses and sells as add ons to the original purchase.

And people like you have been saying that for well over a year - and guess what? The Wii is still crazy popular. I have a Wii, it is most certainly not "a novelty" as so many people put it. I have a blast playing it, and when friends come over that aren't big gamers and can join me in some heated matches - THAT is the sign of a great console. True pick up and play.

agreed on the "me too" bit, but keep in mind that if it were implemented in a wii game, you'd have to buy the game just like you would for any other system with this feature. the wiimote version also used the LEDs, so no benefit there either. the only real difference in cost would be the ps3 vs. a computer for the wiimote version, and the only point of using a ps3 dev kit in that video was to run it on a ps3 instead of a computer. the point of running it on the dev kit is so developers might use it.

You just need the Wiimote + LEDs for the Wii one, still only ~$45. The PS3 needs a $70 game + LEDs, and I assume the "Eye of Judgement" only works with the PS3 (for now), hence the need of the PS3 dev-kit. Regardless, there isn't really anything PS3-exclusive about his setup. It would be identical if he just used a regular webcam + a PC...
 
Both use IR leds and track the head, not the eye - but why would you need to track where the eye is looking? It is completely irrelevant for this use where you are looking, only where your head is.



And people like you have been saying that for well over a year - and guess what? The Wii is still crazy popular. I have a Wii, it is most certainly not "a novelty" as so many people put it. I have a blast playing it, and when friends come over that aren't big gamers and can join me in some heated matches - THAT is the sign of a great console. True pick up and play.



You just need the Wiimote + LEDs for the Wii one, still only ~$45. The PS3 needs a $70 game + LEDs, and I assume the "Eye of Judgement" only works with the PS3 (for now), hence the need of the PS3 dev-kit. Regardless, there isn't really anything PS3-exclusive about his setup. It would be identical if he just used a regular webcam + a PC...
With two leds, you can track the head distance from the camera too.
 
From the reviews I've read and videos I've seen regarding TrackIR the general consensus is it was crappy. :confused:

You've been reading some strange reviews, then.

I have had TIR4 for about two years now, and I will NEVER fly a flight sim without it again...

Will it ever be an ideal solution for all genres? probably not. But for simming (and now FPS with Armed Assault and Insurgency) it provides an unparalleled level of situational awareness and immersion.

There is a common misconception that it requires extreme movements and causes eye strain, which is just not true. Awkward at first, the TIR interface becomes second nature within the first play session.

Track IR is definately not crappy. It is the greatest innovation for simming since racing wheels or HOTAS!
 
the fact that a guy did it with a Wii first means nothing.
In fact, the fact that the Wii can do it too HAS NOTHING TO DO WITH THIS AT ALL.

You people are sick in the head. Its a cool thing which could possibly used in the future on many platforms, who gives a shit which ones do it and when they were done first. Get over yourselves
 
Heh, the PS3 continues to prove to be nothing more than a Wii wanna-be :p First motion control, and now VR head tracking :D

Sony announced motion sensitivity in their console way before Nintendo even knew what their console would be called (back when we knew it as revolution). So who's the wanna-be?
 
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