Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I suddenly need a new monitor.
It also means we don't have to pay $100's for some proprietary tech that locks the feature out of competing brands.
It's an optional part of the standard simply for variable refresh rate. It does not include a hardware scaler so it won't replace Gsync.
It's an optional part of the standard simply for variable refresh rate. It does not include a hardware scaler so it won't replace Gsync.
Since your almost a nvidia pr rep , how many nvidia cards support dp1.2 ?
only seeing titanz and 780ti on their site...
It's an optional part of the standard simply for variable refresh rate. It does not include a hardware scaler so it won't replace Gsync.
This is NVIDIA we're talking about, though.We'll see. I'll go out on a limb and say FreeSync will kill off GSync.
He's a bit confused... the current G-Sync module replaces a monitors' hardware scaler (which means it not only handles dynamic refresh rates, but all scaler duties).LoL. Good one, a hardware scaler is now a requirement for dynamic refresh.
It's a moot point. Freesync may never be supported in retail and just continue to be paper. Until it actually does show up and can be independently tested, it's vaporware.
It's a moot point. Freesync may never be supported in retail and just continue to be paper. Until it actually does show up and can be independently tested, it's vaporware.
it may be required for G-sync, but it will not be required for FreeSync as already deominstrated by the laptops that support it.
So, no, dynamic frefresh does not require a sclaer.
However, just like ANY monitor, a scaler is required to display any resolution other than native.
Im sure nvidia used it as an excuse to up the price.
Petersen quickly pointed out an important detail about AMD's "free sync" demo: it was conducted on laptop systems. Laptops, he explained, have a different display architecture than desktops, with a more direct interface between the GPU and the LCD panel, generally based on standards like LVDS or eDP (embedded DisplayPort). Desktop monitors use other interfaces, like HDMI and DisplayPort, and typically have a scaler chip situated in the path between the GPU and the panel. As a result, a feature like variable refresh is nearly impossible to implement on a desktop monitor as things now stand.
If you recall our report from yesterday on this subject, Nvidia and AMD do seem to agree on some of the key issues here. Both firms have told us that the technology to support variable refresh rates exists in some cases already. Both have said that the biggest challenge to widespread adoption of the tech on the desktop is support among panel (and scaler ASIC) makers. They tend to disagree on the best means of pushing variable refresh tech into wider adoption. Obviously, after looking at the landscape, Nvidia chose to build the G-Sync module and enable the feature itself.
My sense is that AMD will likely work with the existing scaler ASIC makers and monitor makers, attempting to persuade them to support dynamic refresh rates in their hardware. Now that Nvidia has made a splash with G-Sync, AMD could find this path easier simply because monitor makers may be more willing to add a feature with obvious consumer appeal. We'll have to see how long it takes for "free sync" solutions to come to market. We've seen a number of G-Sync-compatible monitors announced here at CES, and most of them are expected to hit store shelves in the second quarter of 2014.
As stated by AMD, all current AMD gpu products currently support variable refresh, therefore freesync.
It benefits laptops currently because they use eDP to connect their screens wich it is part of the eDP spec for powersaving features, it is deprecated in the current full DP spec (it was a leftover from the CRT days where vblank was used to encode certain things like macrovision)
Since it has now been approved as part of the regualar DP spec, the sclaler issue is irrevent. So again, a scaler is not necessary for the feature as any monitor supporting the spec will already have a compatible scaler included.
ANY monitor that is DP 1.2a compliant will support free-sync.
Thats not the point, the point is someone isnt upcharging you $100 for it and forcing you to use specific GPU hardware.
If variable VBLANK control is indeed integrated into all modern AMD GPUs, that means the Xbox One and PS4 should also have support for this.
As FreeSync is now a VESA standard it will work on all GPUs, AMD, Intel and even NVIDIA. G-Sync will only ever work on NVIDIA.
As FreeSync is now a VESA standard it will work on all GPUs, AMD, Intel and even NVIDIA. G-Sync will only ever work on NVIDIA.
The key point is that Gsync works.
You can get it right now. You can read reviews about it. It exists.
Freesync will most likely still have problems with input lag. Just like vsync.
The key point is that Gsync works.
You can get it right now. You can read reviews about it. It exists.
Freesync will most likely still have problems with input lag. Just like vsync.