The DirectX standard demands that every card/driver that supports shader model X, must also support all shader models < X.
As far as I know, SM2.0b is no exception... so GeForce 6800 should already support SM2.0b, and future ATis and other brands will have to aswell.
As far as I know, SM2.0b is no exception... so GeForce 6800 should already support SM2.0b, and future ATis and other brands will have to aswell.