Bleedblue12345
[H]ard|Gawd
- Joined
- Nov 1, 2004
- Messages
- 1,942
What will the physx card bring to the table in this game?
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Lets hope that whatever they do with PhysX for UT3 involves a PCIE card solution for us enthusiasts.
Supposedly some levels require PhysX hardware...
http://www.hardforum.com/showpost.php?p=1029406970&postcount=19
Seems unlikely at this point (though you sound a bit skeptical, so I probably don't have to tell you that ).Supposedly some levels require PhysX hardware...
Epic is not fool enough to require something as rare as a Physx card for /any/ part of such a high-dollar, extremely popular title. As others have said, that would just be alienating the huge portion of the hardcore gaming community that does not own any Physx hardware.
Or, it'd drive sales of the PhysX cards because the hardcore gamers wouldn't mind plunking down $150-170 for a PhysX card plus the game. ("Hey, free game!") And if they limit it to only certain levels? So what.
Every time I hear about the "hardcore gamers" voting with their wallets I laugh. Because it never, ever happens. In the choice between a new game and supposed ethics, the game always, always wins. (Doesn't hurt that the ethics, aren't.)
And for the record; my latest build has PhysX. (CoX player. I'll take another dozen FPS, thanks.)
Actually it wouldn't do jack for the card and would cripple the game.
Most hardcore UT players are all about fast frags, go to any dedicated UT forum and you will see a wall of hatred thrown at physx and destructable environments.
Heh... that's the way it tends to go, ain't it? Anyone been to the NMA forums and seen the, ahem, fallout over that Fallout 3 preview?Every last one of them is going to whine at the top of their lungs no matter what. And when it comes out, they'll buy it anyways, even after screaming how it's going to suck for the past year. And they'll buy all the add-on packs. They'll whine the maps are ugly, they'll whine the levels suck, they'll whine the weapons are unbalanced, they'll whine about the netcode, they'll whine about the server code, and so on.
Just like every time.
Actually it wouldn't do jack for the card and would cripple the game.
Most hardcore UT players are all about fast frags, go to any dedicated UT forum and you will see a wall of hatred thrown at physx and destructable environments.
It was the idiocy of "graphics = gameplay", which I'll not epic said, that caused UT2003 to tank compared to UT99. And the hardcore UT players have already pretty much damned UT3 to suck because of the physx issue.
Let's also keep in mind that the hardcore UT players only ever play a handful of maps, and it's never the good looking ones. It's the ones that represent old school CTF/DM.
Forcing physx content will be the fastest way to utterly destroying the multiplayer community base for this game in record time.
I doubt epic is that stupid.
Fact is, UT community wants great game play maps, not gimmicky physx maps. Epic knows that, I hope.
Content? More like having Xbox's greasy left overs crammed down our throats whether we like it or not. I am quite frankly sick of seeing new games that don't take advantage of the hardware on todays G80/Conroe generation PCs, just because it was also launched on consoles.content with poor quality console ports
Content? More like having Xbox's greasy left overs crammed down our throats whether we like it or not. I am quite frankly sick of seeing new games that don't take advantage of the hardware on todays G80/Conroe generation PCs, just because it was also launched on consoles.
What the hell do you have against good graphics? Ever think that you might be able to have graphics and gameplay both? UT2004 is more popular than UT2003 because they fixed some gameplay aspects of the game and tuned it to behave more like UT99. Honestly, I think that these "hardcore" gamers are nothing more than a bunch of babies that are scared of change. I think they bitch about games looking too good ruining gameplay because their parents can't afford the good hardware to run it.
Graphics don't make a good game alone but there is no reason why good games can't have good graphics.
Well of the games I play graphics have ruled way over playability in my opinion. I was a diehard UT99 player and I cant stand UT2k4 because of all the bs now. Nothing like dodging around a corner and getting stuck on a pipe sticking out of a random wall just for graphical effect.
I played the crap out of UT99' and I really didn't like 2003. I do very much enjoy UT2004 even though it's really just a tweaked version of UT2003 with some new maps and a couple of new game modes. Really though they fixed all I needed to have fixed to really enjoy it.
People bitch and complain about complex environments but I say that's a good thing. Being able to perform in all kinds of environments and maps is a good thing. I am pretty good at FPS games and I've never whined about a map being too complex or pretty. I pride myself on being able to take on anyone in any setting. If I lose I don't blame FPS fluctuations or objects on the map. If I lose it's because I need to improve, not because of the map or some other lame excuse.
I think that would make the game more difficult and require more planning on the player's part in order to not get killed. Plus shooting people through objects or killing them with debris sounds more realistic and would also make the game more challenging. It also doesn't hurt that I have a physx card that I got for free at a lan .It's not complex maps people are upset about, it's dynamic complex maps. Destructive environments would suck it UT3. Have you ever played a glass map in Counter-Strike? Now imagine the same thing be an integral part of UT3...
It's not complex maps people are upset about, it's dynamic complex maps. Destructive environments would suck it UT3. Have you ever played a glass map in Counter-Strike? Now imagine the same thing be an integral part of UT3...
Uh.. explody boxes?
Nothing ground breaking I can assure you. Probably get a little more visuals when a vehicle blows up.
Welcome to the Internets.
If the whiners ever actually did what they continually claim they're going to, EA would've gone into bankruptcy ages ago, GF8800GTX's would be $250, and we'd have stopped getting sequels sometime back in 2003.
I'm going to have to agree with Dan_D on this one.
LOL i gotta disagree with all the people that dont want destructable enviornments. i hope and prey that UT3 includes this has it will make it much more realistic and innovating. if people are complaining about this and surely they wont like crysis because the whole enviornment is destructable, even the terrain itself! so pleas epic, dont listen to these fools, make UT maps fully destructable
Me too. Dan, you've made some solid points - thanks for typing so that I didn't have to
To the chap further up who thinks UT2K4 ONS is simply Torlan - get out there mate, try something other than the Atari demo servers Maybe youre location bound? I'm in the UK and have access to some great servers with reasonable ping - TCP Funhouse & Parasite Lost are a couple of great clans that always have quality custom content open for all. They both welcome random players.
Open up your UT2K4 game browser, sort by server name and get going! Torlan is still fun with a good bunch of people, but theres so much more out there still.
I'm going to have to agree with Dan_D on this one. I think it would be awesome to play on destructible maps. Don't like that sniper? Pull out your rocket, redeemer, large weapon of choice and send his tower to the ground. That guy hiding behind cover? same thing.
Those guys are just whining because they are scared of change and probably suck anyway and don't want to get pwned more.
yup, to implement this on both single and online multiplayer will simply be amazing. if UT managed to pull this off, concider me sold in buying a physix card...
I'd actually be interested in FPS games again if I could blow up the buildings and all that people were hiding it or duck down into a crater left by a big explosion and all that.
I was really hopeful for things like that with the launch of the PhysX cards, but it looks like I'll still be waiting a while yet to pick up a new fps title.
It's not complex maps people are upset about, it's dynamic complex maps. Destructive environments would suck it UT3. Have you ever played a glass map in Counter-Strike? Now imagine the same thing be an integral part of UT3...
This hit the nail on the head. If they have destructable maps as a part of the gameplay. I'll toss the game in the garbage and remove it. I've done it with other games.
It would be horrible for CTF and TDM, I'll laugh as the ladders die off fast and all the UT fans piss all over the games image and go back to playing UT99.
Good for single would suck ass for a run and gun multi game unless you just hate gameplay and love bling.
If they do it, it will be the last game from epic I buy, which isn't that big of a deal since the only games I buy from them are the unreal games.
The UT series will become like tribes for me, once good, yet utterly ruined and shat on by stupid ideas. I could say the same for Quake4 as well.
And despite the rig in my sig I still play all DM FPS 800x600 all low. I can remove the graphical crap I do not want that just takes away from the frag. If I'm forced to deal with physx, you can't turn of a blow up wall, it will probably be around then I hang up my mouse for FPS and move back to arcade PCB's and consoles.
Now physics in crysis seems good, but then again that's single player.