HardOCP News
[H] News
- Joined
- Dec 31, 1969
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I have no idea what this is all about but, for some reason, I watched the whole thing.
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OK, so I have a question:
When you watch the video, when the thing bends its torso side to side, the backpack on its back bends too. Same with its armored vest. This is, of course, because they are part of the same model.
Why can't we make the armor bits separate from the main model so they don't bend and flex?
OK, so I have a question:
When you watch the video, when the thing bends its torso side to side, the backpack on its back bends too. Same with its armored vest. This is, of course, because they are part of the same model.
Why can't we make the armor bits separate from the main model so they don't bend and flex?
OK, so I have a question:
When you watch the video, when the thing bends its torso side to side, the backpack on its back bends too. Same with its armored vest. This is, of course, because they are part of the same model.
Why can't we make the armor bits separate from the main model so they don't bend and flex?
I'm an attorney damnit! Not a 3d-software engineer or game designer!
OK, so I have a question:
When you watch the video, when the thing bends its torso side to side, the backpack on its back bends too. Same with its armored vest. This is, of course, because they are part of the same model.
Why can't we make the armor bits separate from the main model so they don't bend and flex?
I watched it too, but only so I could see UE4 run at 60fps, something I probably wont see for a very long time
Ha ha I love this song from my childhood! Now I will forever relate it to a dancing computer character.
Thanks Steve!
I have no idea what this is all about but, for some reason, I watched the whole thing.