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Will do.
Are you running the ulta high settings mod from Insidetwowolds.com ?
Am I reading this right, I have to click on someone to attack them? Bringing back memories of Korean MMO games is not fun
Am I reading this right, I have to click on someone to attack them? Bringing back memories of Korean MMO games is not fun
How is the character creation in this game. I may have missed it in an earlier post if so sorry.
You don't have much of a selection... it's one of the least imperative parts of the game in the development process. You are able to customize the build, face, etc.. of course, but you can't be some dwarf or minotaur or something
So is there only one race to choose from or what ?
since the game is so complex with it's armors, and items being visible when worn, etc... it would have been a ridiculous task to take literally thousands of armor types and then model them all over again for each race. You'll realize the fact that you don't have different races will be the least of your thoughts when you play the game.
OK... i'm definatly not getting any AA. Can you tell me what settings you have selected both in game and in NTune?
Bump?
Yeah, still no change.
put the hdr slider in the ingame options all the way to off, then AA will work.
I've put about 10 hours into it, I'm lvl 25 and loving every minute of it. The only thing is, I didn't know about having to be trained on dual wielding and such until I read the forums. Thats about the only place I can read about it at work (damn websense access denied B.S.). I love the environments, love the fighting animation, and LOVE that you can stack common armor to make higher class armor. The only thing I don't like about it, when I melee a baddie on a slope it is very hard to hit them. The updates might have fixed that, I'm only playing version 1.0, can't seem to get the updates to work for some reason, but I can't discuss that here
I haven't tried the multiplayer option yet, I heard it is very laggy in 1.0. Im just gonna wait until 7/18 to buy the retail version.
Is there any screenies you can post of the ultra high graphics mod? I'd like to see 'em. Thanks in advance.
Sure, I can take some for you later tonight.
I hope you do soon I would really like to see the difference.
I wish it was July 17 already .
I've put quite a few hours into the game, been playin' with the 1.2 patch and after thinking about this, game wasn't really good. Additional combat skills were literally useless (sword breaking, blinding etc) b/c you could get insane gear and soon after mastering alchemy I stopped playing because I was... Immortal. Alchemy system was unbalanced to the point it could be considered cheating. Here's how it looked:
First, I found a magical hammer with +18 Alchemy.
Second, I found a shitload of permament bonus ingredients.
Third, I combined them and made some good potions with quite high permament resistance bonuses.
Finally, I got a dragon scale (powerful alchemy ingredient) which, when combined with permament resistance potion gave a fucking insane permament resistance potion. After this I was hard to kill, but it was possible. After killing a few dragons (which is quite easy because they attack like retards and animation looks to be bugged) I was able to make a potion with bonus resistances measured in billions or hundreds of billions, I don't remember exactly. End of game for me and I didn't even complete the relic quest. Ah, if you're interested, resistances have a cap, about 33000 or 35000
Another flaw is that dual wielding is useless (and looks literally hilarious). Two handed weapons work much better and IIRC actually allow much faster slaughter.
Translation and voice acting is fucking horrible.
To be honest, besides graphics this game had nothing really cool to offer in the 1.2 version and I'm not sure if they can make it right with patches and the final version. I heard that they fixed an alchemy "exploit" (I'll guess, was it the one which allowed you to upgrade single ingredients and potions without another ingredient?), but hell, if they want to fix it they should remove whole alchemy from the game or write the alchemy system from scratch.
One final note: this opinion is based on the 1.2 version of the game. I'm not saying that this game will be crap (the final version), I'm saying that 1.2 most definitely WAS crap for me... But I played it for something about 30 hours so it wasn't SO bad. Honestly, I hope that they'll fix it, because with some work it may be a cool game for all the Oblivion maniacs.
P.S.: Sorry for any spelling/grammar mistakes, English isn't my primary language.
Sorry if you've already said this Cerebrex, but something I noticed reading the Two Worlds main forum, http://boards.topware.de/forumdisplay.php?f=94, when they make a new patch they ask the communities opinions and take them very seriously. I have never seen anything like it. They are truly wanting this to be flawless for the retail.
Ahem....Ultra high pics?
i cant seem to get the combat. i come up on 3 enemies and i get raped hardcore