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For gaming, I think triple is better than dual. Triple allows you to have a big screen centered, then screens for peripheral vision. I don't like having the bezel directly in the center, so I wouldn't game on a dual monitor setup.
afaik, the 27s are 2560x1440 and the 30s are 2560x1600. I'd rather have 2560 extra pixels of horizontal resolution than 160 extra pixels of vertical resolution.
i think i've found the optimal solution....i use the old 24" (2408wfp) in portrait mode (for mails, internet, manuals, etc) + i add 2 u2711.
what u think about?
uses:
a) web development and design (a lot)
b) gaming
c) other apps(like 3d studio and fun stuff..)
choices
a) triple hazro 27"
b) dual hazro 30"
what u think about?
thx!
@Ducman69: It's true that a lot of older titles have issues with their huds, and require a bit of modding to get FOV correct. Though, most newer games have developer that are getting their shit together and supporting surround gaming. On top of that, most people who sit down at my computer and play games have no issues with the extra FOV. In fact, they like it. At first it may be a bit over whelming, but then they get used to seeing more of the world.
I have 3 x 30"rs, so when the hud is on the extreme end of the monitors it can be annoying, but I also find in a lot of shooters / racers / first person anything, that the HUD tends to clutter the middle screen. In a lot of cases I prefer the hud on the ass end of the screen.
As far as web development, you'll really want the vertical space, so I would much prefer a 4:3 ratio dual monitor setup. For gaming, I agree with other posters that you want 3 monitors; again the 4:3 aspect ratio with 3 monitors will look much better than the 16:9. If you only have a single monitor or watch a lot of movies on the computer, then a large 16:9 is great.
No, the problem is the FoV of the game is too narrow, so what you get on your screen is a small 16:9 area that looks "normal" and everything else outside that on the side monitors is severely stretched and usually a bit diagonal looking. Looking directly at those monitors is painful. Many people think, well, I'm just going to get what I see now but wider and it'll be a huge advantage in FPSs!!! But then the reality hits that the side views are so distorted it will give you a headache trying to look at it or make out space and distance since they look larger and sideways giving no FPS advantage at all.I try not to rely on the HUD too much. Like you I actually like the added FOV. I find it very useful.