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OldPueblo said:You mess with T2 you mess with my whole family! It was pushed out the door before it was done by the Sierra bastards so that they could dump Dynamix as soon as possible. I for one never had any issues and neither did my friends, and the subsequent patches up to the last one made it better and better. I also thought it was better then Tribes1 overall and though the internal online community got off to a bad start, you have to admit it was pretty sweet and very revolutionary... I'm sorry, but one of the funniest things I have ever seen is still a bunch of T2 guys on a hill doing the jig animation thing and then disintegrating when a heavy hits 'em with a mortar...![]()
HJB417 said:I liked the fact that it was the best team oriented game when it camer out and probably still is now.
1) 64 player capability + large maps.. compared to qwtf 2fort4 and s4fort5 (before t2, qwtf was my #1 team game)
2) vehicles, vehicles, vehicles ..... tanks, dropships, bombers, fighters, scooters, the jericho!!
3) players can play specific roles e.x.: maitain sensor network, generators, deploy sensors and turrents, commands can be given and accepted using the map
Joose said:Can you confirm that? or is that hear-say?