SegFault82
Weaksauce
- Joined
- Oct 9, 2007
- Messages
- 90
i've been using 2x gtx 580's SLI in surround for a few weeks with no major issues. i could easily play older games (TF2 and L4D2 to name a couple) at 4800x2560 with every setting completely maxed out including AA. i always leave vsync enabled so whenever i played these games i could see my fps at a constant 60 which is fine, that's how it should be since that's the refresh rate of my monitors. so today i installed a 3rd gtx 580 (exact same brand & model as the other 2), fired up L4D2 and noticed that the fps was stuck at 45 with vsync enabled. also, it seemed really glitchy with my previous settings. games that i could run with no issues in SLI with high AA settings would crash with those same settings in tri SLI. i turned down the AA settings to prevent the lockups/crashes but the fps would still not go over 45, as if that was the refresh rate of the monitors. i get the same results in multiple games that i've tried now. oh, and disabling vsync allows it to go over 45 of course, but why would having vsync enabled in tri SLI make it think the refresh rate is 45? for now i've went back to SLI and everything is back to normal but i really would like to figure out what the issue is with tri SLI.