Total Annihilation: Kingdoms

evilsofa

[H]F Junkie
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Jan 1, 2007
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GOG has put up Total Annihilation: Kingdoms! This was a game I saw a lot of talk about and, being a TA fan, was always curious about, but I never did see it on shelves anywhere; I see it's on amazon now but I didn't know to look there back then and have forgotten about the game since. I know there's a lot of TA/SupCom fans here and figured they would be interested. The GOG version includes the Iron Plague expansion.
 
It wasn't as good as TA but it had its charms.

It's good that they included the Iron Plague. That expansion made the game much better. Sadly by the time it was released most people had lost interest and Cavedog was closing up shop.
 
I was a huge fan of TAK back in the day. Not really a traditional RTS, and stuff like army movement and tactics take a bit of getting used to, but definitely a fun game that is worth playing.
 
TA:K was fun but the original TA+expansions was still far superior. i still have both games some where in a box.
 
I liked it but the general public did not; I had a feeling that game led to the death of cavedog.
 
i think the delays with TA2 led to the death of cavedog. they kept pushing TA2 back more and more until finally cavedog went under.
 
In an eerie "history repeats itself" moment, Gas Powered Games (which is where a lot of Cavedog ended up) has put their fantasy-themed RTS "Kings And Castles" on hold, leading some to comment that GPG might be on their way out. I know it's old news from Feb. 7, but I just found out about it now.
 
GPG is most likely on their way out. THQ will probably close GPG within the year or so. supcom 2 pretty much sealed that deal by alienating their core fan base in hopes it would create more sales by dumbing down a game so a 2 year old could play it, along with destroying the whole community feel by using steam for their multiplayer instead of GPGnet(even though GPGnet sucked it still had a chatroom to talk to other players and work on strategies). well it didn't work so they resorted to price slashing to make up sales numbers.
 
Sadly, game devs tend to be very petty and destroy what success they have. Very bad business acumen.
 
Man, that game had a lot of hours of play time.

(oh, they have the add on. Will be picking this up)
 
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