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Toms Hardware analyzes ATI's "trylinear"

yup and I totally agree with tom there ... hell long as you can keep the same image quality and make games run faster why not do it!!!
 
Shane said:
yup and I totally agree with tom there ... hell long as you can keep the same image quality and make games run faster why not do it!!!

did you even read the article? :rolleyes:

"To be continued? One would assume so, because the discussion about the recently discovered brilinear filtering in the Radeon 9600 and X800 is still going full steam ahead. ATi deserves credit for the fact that the image quality of the cards is not visibly compromised by this filtering; at least no example has yet been seen of this. So far, the brilinear areas have only showed up in laborious tests. However, ATi is currently not offering true trilinear filtering with the cards mentioned above, whether adaptive or not. Because of the new filtering, the performance values of the benchmarks do not show the true potential of the X800, because the FPS values only occur due to an optimization whose details are unknown. Even the word adaptive has a bitter aftertaste. ATi has not provided information about the way the driver works and has declared numerous times that it is offering true trilinear filtering. Only since the discovery was made has ATI admitted that the filtering is optimized. Hopefully this type of adaptivity is not being used in other places in the driver .

However, slowly but surely manufacturers are moving to the point where tolerable limits are being exceeded. "Adaptivity" or application detection prevent test applications from showing the real behavior of the card in games. The image quality in games can differ depending on the driver used or on the user. The manufacturers can therefore fiddle with the driver, depending on what performance marketing needs at a given moment. The customer's right to know what he is actually buying therefore falls by the wayside. All that is left for the media is to limp along with their educational mission. The filter tricks discussed in this article are only the well-known cases. How large the unknown quantity is cannot even be guessed.

Every manufacturer decides for itself what kind of image quality it will provide as a standard. It should, however, document the optimizations used, especially when they do not come to light in established tests, as lately seen with ATi. The solution is obvious: make it possible to switch off the optimizations. Then the customer can decide for himself where his added value lies - more FPS or maximum image quality. There is no real hope that Microsoft will act to police optimization. The WHQL tests fail to cover most of them and also can be easily evaded, read: adaptivity."
 
defiant said:
ATi deserves credit for the fact that the image quality of the cards is not visibly compromised by this filtering; at least no example has yet been seen of this.

That is what matters, if nvidia can do it good for them as well. This is only the beginning of optimizations and trying to cut corners everywhere they can to 1up the competition, it has become a realization that both companies are going to do it. It is your decision which card has the better IQ, and whether or not the tradeoff for speed is worth it. Most people don't care, the ones who do are usually fanboys grabbing at straws. The faster the better. Just let it go. I don't understand what the big deal is.
 
like I said my point exactly long as the image quality doesnt visable degrade then Im all for it.
 
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