Chris_B
Supreme [H]ardness
- Joined
- May 29, 2001
- Messages
- 5,484
http://homepage.ntlworld.com/gerald.marley/New Folder/omaha.jpg
Had this bug for as long as i can remember now in allied assault, the omaha beach level the bunkers dont get drawn untill you reach the shingle. The level also appears to have a white cube appearing around it when you look out towards the sea or to the far left or right of the beach.
http://homepage.ntlworld.com/gerald.marley/New Folder/omaha2.jpg
Ive had 3 ati cards in 2 totally different systems, first was an amd 1.4 with an 8500, second my current a pentium 4 3.3 which had a radeon 9500 and now an x800xt-pe. This bug has been there throughout all of this. Seems to be like some kind of drawdistance bug but im unaware of any commands that would cause it, tried shitloads of different driver revisions, running it with no fsaa or aniso different in game options settings maxed or minimised and still it persists.
Had this bug for as long as i can remember now in allied assault, the omaha beach level the bunkers dont get drawn untill you reach the shingle. The level also appears to have a white cube appearing around it when you look out towards the sea or to the far left or right of the beach.
http://homepage.ntlworld.com/gerald.marley/New Folder/omaha2.jpg
Ive had 3 ati cards in 2 totally different systems, first was an amd 1.4 with an 8500, second my current a pentium 4 3.3 which had a radeon 9500 and now an x800xt-pe. This bug has been there throughout all of this. Seems to be like some kind of drawdistance bug but im unaware of any commands that would cause it, tried shitloads of different driver revisions, running it with no fsaa or aniso different in game options settings maxed or minimised and still it persists.