terminator02
n00b
- Joined
- Mar 2, 2005
- Messages
- 59
First this is not meant for a flamebait thread. It is something I have been wondering and I refuse to believe the typical "system wars" answers on other forums. People are more knowledeable here. I am mainly a PC gamer but have a 360 and ps3 as well.
If I remember correctly Sony wasn't even going to use a GPU (RSX) and was going to rely on The Cell for graphics. Now currently games (ports in particular) have looked better on the 360. I know the 360 has 3 general purpose CPU's while PS3 has 1 with a bunch of Spe's. People jump over how the RSX is trampled by the 360 r500 but really the overall performance is about equal with the 360 gpu getting a few more gigaflops. I think its something like 228 vs 214Gflops.
My question is...is there any truth that the cell can do graphics coupled with the RSX chip? Will we see games are are actually more visually stimulating than what can be found on the 360 hardware? Developers and fans seem divided on this. IF the cell really can do graphics calculations like normal CPU's can't then it would appear that the ps3 almost has "SLI" like functioning if the developers take the time to work the system.
The more I have played resistence I have appreciated the physics much more than the visual style of Gears of war. Resistance plays without any slowdown and the way windows break, snow falls, and the way bodies fly it appears that there is a lot of potential not being used in the PS3. What does everyone think?
If I remember correctly Sony wasn't even going to use a GPU (RSX) and was going to rely on The Cell for graphics. Now currently games (ports in particular) have looked better on the 360. I know the 360 has 3 general purpose CPU's while PS3 has 1 with a bunch of Spe's. People jump over how the RSX is trampled by the 360 r500 but really the overall performance is about equal with the 360 gpu getting a few more gigaflops. I think its something like 228 vs 214Gflops.
My question is...is there any truth that the cell can do graphics coupled with the RSX chip? Will we see games are are actually more visually stimulating than what can be found on the 360 hardware? Developers and fans seem divided on this. IF the cell really can do graphics calculations like normal CPU's can't then it would appear that the ps3 almost has "SLI" like functioning if the developers take the time to work the system.
The more I have played resistence I have appreciated the physics much more than the visual style of Gears of war. Resistance plays without any slowdown and the way windows break, snow falls, and the way bodies fly it appears that there is a lot of potential not being used in the PS3. What does everyone think?