An exception is thrown when an wglCreateContext is called when OPENGL32.DLL is dynamically loaded (using dynamic DLL linking). AIDA64 corrected this issue in latest beta using static linking of OPENGL32.DLL. Probably we should send this thread to AMD, because the reference in OP doesn't clarify the situation at all.
I discovered that this bug is caused by atioglxx.dll related to 11.8/11.9 driver versions. A workaround is to place atioglxx.dll from Catalyst 11.7 into the same folder of the program with an opengl issue (caused by 11.8 or 11.9 drivers).
So this bug is part of "OpenGL Extension Limit" issues indicated in the OP. AMD should definitively fix their OpenGL implementation.
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