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While the majority of gamers would prefer to stick with local copies, an increasing number of publishers have seemingly made up their minds already on streaming being the future standard. Take-Two CEO Strauss Zelnick, for one, thinks the transition will occur “in one to three years," with large-scale companies rapidly developing their infrastructure and numbers of hyperscale data centers around the world, which will help limit latency issues.
Zelnick's comments come a few months after Ubisoft CEO Yves Guillemot suggested that streaming games will completely replace consoles after one more generation. Guillemot suggested that changeover would cause a revolution in the gaming market, which will explode in size and accessibility thanks to cheap, streaming-capable boxes delivering big-budget hits. Zelnick agreed that streaming will increase the size of the high-end, big-budget gaming market—because "you don't need to buy a box in order to play our games."
Zelnick's comments come a few months after Ubisoft CEO Yves Guillemot suggested that streaming games will completely replace consoles after one more generation. Guillemot suggested that changeover would cause a revolution in the gaming market, which will explode in size and accessibility thanks to cheap, streaming-capable boxes delivering big-budget hits. Zelnick agreed that streaming will increase the size of the high-end, big-budget gaming market—because "you don't need to buy a box in order to play our games."