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Subnautica 2

I'm beyond excited. Subnautica will forever be in my top 5 all time favorite single player titles. I did my 2024 playthrough just a few months ago.
 
Can't wait, first game is one of my favorites. I did like the second one as well but also feel it lacked something the first had. Hope this one can pull off a success like the first game.
 
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Can't wait, first game is one of my favorites. I did like the second one as well but also feel it lacked something the first had. Hope this one can pull of a success like the first game.
I think it'll be hard to match the first one just because of the feeling of wonder and mystery but ya, I hope they can come closer to it.
 
I think it'll be hard to match the first one just because of the feeling of wonder and mystery but ya, I hope they can come closer to it.
I've always said if there was one game I wish I could erase my memory of and play again blind, it would be the first Subnautica. Such an experience.
 
I've always said if there was one game I wish I could erase my memory of and play again blind, it would be the first Subnautica. Such an experience.
Same man, same. I tell everyone I know who hasn't played it that they should, and they should learn nothing about it, doesn't use any guides, enjoy the wonder of discovery of the world because that is one of the aspects about it that is so great.

I don't think they'll ever be able to fully recreate that, at least not without totally switching art and play style (at which point it isn't Subnautica) but I'm hopeful they can still capture some of the feeling.

I hope they go back to a silent protagonist, I think it made things more creepy and enhanced your feeling of being alone.
 
Uh, hell yes.

Love these games, though I would love to skip the early access part this time around.
 
Uh, hell yes.

Love these games, though I would love to skip the early access part this time around.
I for sure won't play it in EA. I will wait until it is a complete experience and then go enjoy it.
 
I for sure won't play it in EA. I will wait until it is a complete experience and then go enjoy it.
My problem is the first game was in EA for what.. 3 years? I sure hope that doesn't happen again, I likely won't be able to wait that long.
 
My problem is the first game was in EA for what.. 3 years? I sure hope that doesn't happen again, I likely won't be able to wait that long.
I think Sub Zero was in EA for less time. I would assume they have things more together and don't need as much EA time, but we'll see.
 
Hope its as good as the first one. I didn't like the frozen world one (forget the name of it now)
 
The male character looked fine in the first game. Why do they always have to default to this stereotype with black men in games these days?

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Between being UE5 and hopefully even a larger game world, that's really all it needs to be successful. BZ just wasn't that great because they really narrowed out how large the game world was.

I really hope this time around as well they properly implement the water/flooding system that they prototyped in the very early builds of Subnautica that never made it into the game.
 
Hope its as good as the first one. I didn't like the frozen world one (forget the name of it now)

Yeah the land stuff, especially with the vehicles and the snow worms or whatever, were my least favorite parts. All about the depths in these games.

I’d love to see this game with a AAA budget, more realistic graphics, and more of a campaign, also to lean more into the dark/scary aspect.
 
I’d love to see this game with a AAA budget, more realistic graphics, and more of a campaign, also to lean more into the dark/scary aspect.
On one hand, I agree. But I also worry that it would lose what it had, at least pertaining to the story. The game was a survival game but tidbits of the story were very cleverly presented to you as you just explored naturally and I really love that about it. I also worry about the graphics being made too realistic would ruin the games charm but who knows. Its almost like I'd like to see that but just in another game.
 
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One of the very few games that I've ever really felt "scared" playing which is especially jarring because it starts out so inviting. You quickly go from "hero in paradise" to "insect lost in the abyss." The sense of discovery the game was also hard to match. More than once do I remember saying "that's pretty fucking cool."

On game pass this is a no brainer.
 
The male character looked fine in the first game. Why do they always have to default to this stereotype with black men in games these days?

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I got a good laugh when I watched the trailer. Knowing the devs (SF bay area located I think) I was not surprised. The Black/Asian woman was a nice "inclusive" touch too.

This should be pretty good and I'll probably buy into EA for the coop. I've had friends who just weren't into it solo but want to play multiplayer with friends and not with the jank mod for the first game.

Below Zero was bad for a number of reasons. Still fun in some ways but the story was just disjointed and unfinished. It really showed they had gone thru 2-3 rewrites after they fired the main writer (political reasons if I remember right). The main character self-narrating was the least of the problems it had but many found it annoying.
 
I'm quite looking forward to playing Co-op with my son. Especially if we can join our two bases together and share mats. Hopefully the game is as polished as the first two were and the early access period dev period won't be years long. The below zero save loss/redo mess was annoying.
 
Subnautica 2’s Early Access release delayed to 2026.

As you know, we believe deeply in the open development process at Unknown Worlds. All of our games, from Natural Selection to Subnautica, have been fully committed to that process. The first phase of open development on Subnautica 2 was a series of playtests that recently happened behind the scenes with our community.


We got some great feedback about Subnautica 2 during those playtests. The community was responding well to the environment, creatures, and story, and felt positive about the general direction of the game. It gave us a great indication that we’re swimming in the right direction.


It also provided some insight that there are a few areas where we needed to improve before launching the first version of Subnautica 2 to the world. Our community is at the heart of how we develop, so we want to give ourselves a little extra time to respond to more of that feedback before releasing the game into Early Access.


With that in mind, we’ve made the decision to delay Subnautica 2’s Early Access release to 2026.

https://unknownworlds.com/en/news/subnautica-2-coming-2026


View: https://www.youtube.com/watch?v=oK5Nr1VtJ9Q
 
More drama:

https://www.bluesnews.com/s/286595/krafton-unknown-worlds-leaders-abandoned-responsibilities

"KRAFTON deeply values Subnautica’s unique creativity and immersive world-building. To provide fans with even better gaming experiences, we acquired Unknown Worlds, fully committed to supporting Subnautica’s future success. We collaborated closely with the studio’s leadership, who were central to the creation of the original Subnautica, to foster the optimal environment for a successful Subnautica 2.

Specifically, in addition to the initial $500 million purchase price, we allocated approximately 90% of the up to $250 million earn-out compensation to the three former executives, with the expectation that they would demonstrate leadership and active involvement in the development of Subnautica 2.

However, regrettably, the former leadership abandoned the responsibilities entrusted to them. Subnautica 2 was originally planned for an Early Access launch in early 2024, but the timeline has since been significantly delayed. KRAFTON made multiple requests to Charlie and Max to resume their roles as Game Director and Technical Director, respectively, but both declined to do so. In particular, following the failure of Moonbreaker, KRAFTON asked Charlie to devote himself to the development of Subnautica 2. However, instead of participating in the game development, he chose to focus on a personal film project.

KRAFTON believes that the absence of core leadership has resulted in repeated confusion in direction and significant delays in the overall project schedule. The current Early Access version also falls short in terms of content volume. We are deeply disappointed by the former leadership’s conduct, and above all, we feel a profound sense of betrayal by their failure to honor the trust placed in them by our fans."
 
That is a seriously surprising fat stack of money for this studio
 
Well dam now I will never be able to play this because the publisher sounds like a greedy little kid that you hope gets a beat down and goes bankrupt.

How are these companies so stupid they just killed any chance the game does well as I bet most PC gamers just put this on their never buy it list.
 
This whole thing has been a mess to watch unfold. Really hoping they are actually able to publish the game once the pissing contest or whatever is going on settles.
 
Yeah, I'm not sure this isn't on the devs now. Given their history with Below Zero, it is possible that the devs were behind the curve on Sub2.
 
Yeah, I'm not sure this isn't on the devs now. Given their history with Below Zero, it is possible that the devs were behind the curve on Sub2.
From the court documents it sounds like they didn't want to pay them the $250mill and the dev wanted it to go on EA.
This whole thing has been a mess to watch unfold. Really hoping they are actually able to publish the game once the pissing contest or whatever is going on settles.
I doubt it will be a good game with the original team removed and ea cancelled
 
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