HardOCP News
[H] News
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- Dec 31, 1969
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A recent study, published in the bi-monthly journal CyberPsychology & Behavior, concluded that games with an internet element were more captivating than those without. Rumor has it that this study will also be published in other popular magazines such as No Duh Weekly and Ya Think?
Role-playing games with an Internet element are so much more captivating than equivalent electronic games that they change users' lives, cutting into their sleep and boosting the time they spend playing, a new study shows.