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In what may be reminiscent of an old Nintendo accessory, Sony appears to be cooking up an alternate method of control for PlayStation VR.
PlayStation VR already has a hand-tracking solution, of course, in the form of the PlayStation Move controllers that were first released for the PlayStation 3 in 2010. But this glove offers a bit more functionality than those handheld wands, including sensors that can "identify a flex of at least one finger portion," contact sensors that can detect when you touch a thumb to another fingertip, and sensors that measure the user's "finger position pose" (which can then be rendered on the screen).
PlayStation VR already has a hand-tracking solution, of course, in the form of the PlayStation Move controllers that were first released for the PlayStation 3 in 2010. But this glove offers a bit more functionality than those handheld wands, including sensors that can "identify a flex of at least one finger portion," contact sensors that can detect when you touch a thumb to another fingertip, and sensors that measure the user's "finger position pose" (which can then be rendered on the screen).