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My CPU is tired of running all these physics calculations
stop gaming at low res
at 1600p my two 680's or my two 7970's don't need the extra load with a 3930k cpu or 4770k depending on witch system I use doing little or half loaded
I took a spare GTX 260 and went the hybrid PhysX route. Having a blast so far. There are options people....
open source is the worst thing that has happened to PC gaming period.
PC gaming was at it's zeneith when Glide, A3D existed. the faster this open source garbage dies the better. all open source has done for gaming is lead to inefficiency and waste. I hope mantle takes off, I hope physx takes off, i hope trueaudio takes off, so we can actually start using all these hardware advances.
open source is the worst thing that has happened to PC gaming period.
PC gaming was at it's zeneith when Glide, A3D existed. the faster this open source garbage dies the better. all open source has done for gaming is lead to inefficiency and waste. I hope mantle takes off, I hope physx takes off, i hope trueaudio takes off, so we can actually start using all these hardware advances.
open source is the worst thing that has happened to PC gaming period.
PC gaming was at it's zeneith when Glide, A3D existed. the faster this open source garbage dies the better. all open source has done for gaming is lead to inefficiency and waste. I hope mantle takes off, I hope physx takes off, i hope trueaudio takes off, so we can actually start using all these hardware advances.
with Mantel, physics on the GPU should be super easy
why? AMD would still have to do its own physix engine, isn't it?
Of course not! Think of the GPU as a super CPU. All they would have to do is load Havok or whatever else they want onto the GPU and let it do the calculations instead of the CPU. It would get calculated much faster that way. For example when I stream to Twitch.tv, I play the game on the same 7950 that I also render video on at the same time. That way my CPU doesn't have to do the rendering necessary to upload to Twitch.tv. My 7950 is fast enough to handle both loads at the same time without frame loss.
Of course not! Think of the GPU as a super CPU. All they would have to do is recode the entire Havok physics engine or whatever else they want for the GPU and let it do the calculations instead of the CPU.
Of course not! Think of the GPU as a super CPU. All they would have to do is load Havok or whatever else they want onto the GPU and let it do the calculations instead of the CPU. It would get calculated much faster that way. For example when I stream to Twitch.tv, I play the game on the same 7950 that I also render video on at the same time. That way my CPU doesn't have to do the rendering necessary to upload to Twitch.tv. My 7950 is fast enough to handle both loads at the same time without frame loss.