davegl1234
Weaksauce
- Joined
- Aug 14, 2010
- Messages
- 75
Hi,
Just a fairly simple question about cpu core scaling in general, related to running skyrim.
Basically I have 580 SLI and just loaded up Skyrim, thinking the cards would be good enough for ultra. I also have a i7 920 @ 3.8.
I was getting fps in low 30's dipping into high 20's just from the start, as you roll into the first village on the carriage.
At first I thought it might be a gpu driver/SLI thing as gpu usage was low. Then I tried it with one card, and got the same fps, without maxing gpu usage. I figured maybe it was a cpu bottleneck...so i monitored my cpu usage and tried it again.
Overall cpu usage was about 50% when fps starts to drop, but across cores four cores the max usage i was seeing was about 60%.....At first i thought it thus wasn't a cpu bottleneck..
But then some games don't scale well across multiple cores, so i guess rather than seeing two of the cores at say 90% usage and the others hardly used, windows would share the load between all four cores, and give me the 60% max usage?
I.e what i am seeing is without doubt a cpu bottleneck (because skyrim scales terribly over more than two cores)...and if i did want to get better fps at ultra, my only choice would be to invest in a sandy bridge (no patches would ever really make much difference)?
Thanks for clarification.
Just a fairly simple question about cpu core scaling in general, related to running skyrim.
Basically I have 580 SLI and just loaded up Skyrim, thinking the cards would be good enough for ultra. I also have a i7 920 @ 3.8.
I was getting fps in low 30's dipping into high 20's just from the start, as you roll into the first village on the carriage.
At first I thought it might be a gpu driver/SLI thing as gpu usage was low. Then I tried it with one card, and got the same fps, without maxing gpu usage. I figured maybe it was a cpu bottleneck...so i monitored my cpu usage and tried it again.
Overall cpu usage was about 50% when fps starts to drop, but across cores four cores the max usage i was seeing was about 60%.....At first i thought it thus wasn't a cpu bottleneck..
But then some games don't scale well across multiple cores, so i guess rather than seeing two of the cores at say 90% usage and the others hardly used, windows would share the load between all four cores, and give me the 60% max usage?
I.e what i am seeing is without doubt a cpu bottleneck (because skyrim scales terribly over more than two cores)...and if i did want to get better fps at ultra, my only choice would be to invest in a sandy bridge (no patches would ever really make much difference)?
Thanks for clarification.
