First, I will ask my question: Has or will Bethesda fix this issue?
If you aren't familiar with this issue I will try to explain it, or at least how I have interpreted it after reading many forum posts on it.
Basically Skyrim has a problem with save game files becoming larger and larger over time and eventually becoming so large that they will produce constant CTD's and terrible performance, this can be attributed to a few different things. For some reason the game keeps track of every single item you drop and where it drops. This includes; arrows, corpse, weapons, shields, armor, bottles, piles of ash, piles of goo, etc, etc... After hours of game time if you primarily use a bow or turn people ash/raise zombies these things seriously start to add up and the save game file starts to increase from it's starting size of ~5mb. At about ~15-20mb the save starts to cause performance issues like hitching, longer loading and saving times, crashing, and save corruption.
I really wanted to finish this game and started playing as soon as it came out but after about 100 hours of game time it was constantly crashing. After reformatting I never bothered to reinstall it because from what I can tell, there has never been a fix for this. It's like I have to make sure not to use arrows and pick up every single item that has been dropped or else I'll lose my save games. There is supposedly a way that kind of fixes it. You have to wait in an area such as your house and rest for 30 consecutive days. After this time the "cells" or zones are supposed to clean up and reset. This only works partly and many things still remain or are even duplicated.
What the hell is the deal with this?
If you aren't familiar with this issue I will try to explain it, or at least how I have interpreted it after reading many forum posts on it.
Basically Skyrim has a problem with save game files becoming larger and larger over time and eventually becoming so large that they will produce constant CTD's and terrible performance, this can be attributed to a few different things. For some reason the game keeps track of every single item you drop and where it drops. This includes; arrows, corpse, weapons, shields, armor, bottles, piles of ash, piles of goo, etc, etc... After hours of game time if you primarily use a bow or turn people ash/raise zombies these things seriously start to add up and the save game file starts to increase from it's starting size of ~5mb. At about ~15-20mb the save starts to cause performance issues like hitching, longer loading and saving times, crashing, and save corruption.
I really wanted to finish this game and started playing as soon as it came out but after about 100 hours of game time it was constantly crashing. After reformatting I never bothered to reinstall it because from what I can tell, there has never been a fix for this. It's like I have to make sure not to use arrows and pick up every single item that has been dropped or else I'll lose my save games. There is supposedly a way that kind of fixes it. You have to wait in an area such as your house and rest for 30 consecutive days. After this time the "cells" or zones are supposed to clean up and reset. This only works partly and many things still remain or are even duplicated.
What the hell is the deal with this?