I have a friend who works for nVidia who gave me the 78.03 beta drivers today, which fix the "shimmering" thart occurred between mipmap boundaries in some games. (apparently they just released these drivers to a limited number of reviewers for testing recently, which I imagine Brent could confirm)
Anyway, he said I could post about them and I know this issue concerned some of you.
I installed them and fired up some BF2 and UT2004 on levels I saw the shimmering before.
Bear in mind I never thought it was a big deal and didn't even notice it till I went looking for it. When I play a shooter I'm at 16X12 4X8X at least on my 7800GTX SLI, not some crap 10X7 8x like that German website.
Anyway, the shimmers were gone in high quality mode where I had found them before, so it looks like nV is on the right track with these drivers.
Thought some of you might like to know.
Some skeptics have speculated the fix for the is bug would result in massive loss of framerate, or that the bug itself was intentional for initial review benchmarking purposes. My play earlier tonite, and the following benches, convinced me this is a driver bug that has been addressed. The gentleman at nVidia asked me to note that these are pre-production drivers that they are still testing, but my experiences so far show them solid.
HL2 16X12 4X8X Quality 77.72 4X8X High Q 77.74 4X8X High Q 78.03 (shimmer fixed)
at_c17_12...................61....................58...........................58
at_canals_08...............93....................76...........................76
at_prison_05...............97....................96...........................96
I thought some HL2 would be good because people noticed this a lot in CSS. (which I don't have) Anyway, it's pretty clear at HL2 there is no mythical 30% performance reduction.
Anyway, he said I could post about them and I know this issue concerned some of you.
I installed them and fired up some BF2 and UT2004 on levels I saw the shimmering before.
Bear in mind I never thought it was a big deal and didn't even notice it till I went looking for it. When I play a shooter I'm at 16X12 4X8X at least on my 7800GTX SLI, not some crap 10X7 8x like that German website.
Anyway, the shimmers were gone in high quality mode where I had found them before, so it looks like nV is on the right track with these drivers.
Thought some of you might like to know.
Some skeptics have speculated the fix for the is bug would result in massive loss of framerate, or that the bug itself was intentional for initial review benchmarking purposes. My play earlier tonite, and the following benches, convinced me this is a driver bug that has been addressed. The gentleman at nVidia asked me to note that these are pre-production drivers that they are still testing, but my experiences so far show them solid.
HL2 16X12 4X8X Quality 77.72 4X8X High Q 77.74 4X8X High Q 78.03 (shimmer fixed)
at_c17_12...................61....................58...........................58
at_canals_08...............93....................76...........................76
at_prison_05...............97....................96...........................96
I thought some HL2 would be good because people noticed this a lot in CSS. (which I don't have) Anyway, it's pretty clear at HL2 there is no mythical 30% performance reduction.