Shader speed...

brokenarrow03

[H]ard|Gawd
Joined
Nov 20, 2007
Messages
1,655
What shader clocks does everyone run on their various cards? Just curious to see some of the limits that the [H]orde is pushing, especially on GTX 260's because of my cards they are the only ones still at stock...

9600GSO = 1700
8800GT = 1830
GTX 260 = 1350


Thanks!!:D

 
all of my 9800GX2's are running 1750 shaders (800 Core and500 memory). my GTx285's run 1700 something on shaders. in my sig' but don't know if it will post via my phone.
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I run my single GTX275 at 1655, up from 1440. Core and memory are at stock settings, 650 and 1155.



 
1 8800GT 756/1890/1015, another 8800GT 715/1836/1020.. (btw these shader clocks are exact clocks based on the 54 mhz stepping used by nvidia)

yes i know gpu ram dont have a big effect but i also game on them and dont feel like changing the overclocks back and forth when i want to game..
 
8800GTX = 1500(really haven't tried to go hight tho.)
8800GS= 1700
 
I run my 9800GTX at 700/1750/1100 (core/shader/mem), I game on this machine hence the high clocks for core/mem. I did try 1850 and it seemed to kind of work, 2000 worked all the way till 15% of a WU and crashed. Surely if I bumped the core to 600, and the mem to 900 or something I could get a 2000 shader.

Here are numbers I've seen from other people's overclocks (no way means max OC etc, but might give you a taste):
gpuoc.png
 
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