There was just a patch for SS3:BFE and, I'm not sure what it fixed, but did it include the amount of enemies in-game?
Just loaded into a game and there were a MILLION more enemies, more of what I expected, ha ha.
One complaint I was having initially was there was not enough enemies when the game first released, especially in multiplayer. Now it seems they're just endless waves, which is how it should be, so just wondering if that's one of the things they addressed in the patch, because enemy numbers seemed very lacking at first.
Though there did seem to be a weird error with "loading DX9" I got, which I thought was weird.
Just loaded into a game and there were a MILLION more enemies, more of what I expected, ha ha.
One complaint I was having initially was there was not enough enemies when the game first released, especially in multiplayer. Now it seems they're just endless waves, which is how it should be, so just wondering if that's one of the things they addressed in the patch, because enemy numbers seemed very lacking at first.
Though there did seem to be a weird error with "loading DX9" I got, which I thought was weird.