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Actually, the Sound Blaster Live! 24-Bit is a completely different card than any of the previous Live!'s and Audigys. It does not use the same drivers as any previous Sound Blaster Live!'s or Audigys, for starters. Second, it lacks a dedicated hardware DSP on the card itself; thus, all MIDI and 3D audio API support is emulated in software, through the drivers that are specific to that card (and ultimately using your PC's main CPU to "accelerate" such features). And because it lacks a hardware DSP, any resampling to 48kHz or 96kHz would have to be performed by the CPU through the drivers.MrSteel74 said:Is the Soundblaster Live 24-bit any improvement over the origianl Soundblaster Live or is it just a new name for the same card?
Each progressive generation of card (Live, Audigy, Audigy 2, Audigy 2 ZS) features better onboard DACs than the generation before it, so sound has been improved. As for the Live 24-bit; what E4g1e said. The Audigy LS is also like this; I wouldn't buy either of them.
For games, Creative is it, only they and nVidia's Soundstorm feature Directsound hardware acceleration. For all other audio work, there are better choices in audio quality based on VIA's Envy24 chipset, but no DS hardware acceleration means they'll lower gaming performance slightly (if you have a high-end CPU and graphics card, this probably won't be a really big deal). If you are going to use more than a 2.1 analog speaker system, avoid the Chaintech card; it's only got a high quality DAC on two of its channels.
...but they all resample the sound prior to meeting the DAC, so the sound quality is still degraded, unless a bypassing scheme like kernel streaming or ASIO is employed.LoneWolf said:Each progressive generation of card (Live, Audigy, Audigy 2, Audigy 2 ZS) features better onboard DACs than the generation before it, so sound has been improved.