Has anyone REALLY solved the issue where DirectX 10 games become interlaced at 1920x1080? This DX10 thing is really starting to piss me off. If ATI were a person, I would throw a rock at its face!
Let me elaborate. Whenever I try to run a game in DX10 with my Samsung's (LN40A650) native resolution of 1920x1080, it goes into 24hz interlaced mode with incorrect scaling (black borders around the screen). It is so frackin' annoying I almost wanna punch the screen. I built this system a while back minus the CPU which was the e7200 and I haven't even been able to fully utilize it. It didn't piss me off before, but it does now!
Let me elaborate. Whenever I try to run a game in DX10 with my Samsung's (LN40A650) native resolution of 1920x1080, it goes into 24hz interlaced mode with incorrect scaling (black borders around the screen). It is so frackin' annoying I almost wanna punch the screen. I built this system a while back minus the CPU which was the e7200 and I haven't even been able to fully utilize it. It didn't piss me off before, but it does now!
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