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Rift on Amazon

just say no to MMOs...

must resist. 5 coworkers are playing it.... too many honey-do projects this summer.
 
^ Same. I swore off MMO's and everyone at work and their mother is on this thing.. and they all say it's awesome.
 
just say no to MMOs...

must resist. 5 coworkers are playing it.... too many honey-do projects this summer.

Resistance is futile. Come, join us as we fight back the minions of Regulos. Telara needs you.
 
Yeah, two of my coworkers are trying to peer pressure me into getting it. One sent me the friends play for a weekend trial and i love the game, but i also have a job/wife/honey do list/and new baby (7 month old) so i don't know where i would find the time to play.

Man do i want to pull the trigger, but i just can't get myself to commit... yet.
 
I would definitely play MMO's if I could pay for a block of time that doesn't expire and no monthly fees. For example, purchase 100 hours of game time for $xx. No montly fee, when you want more hours you buy more. It should be priced so that casual gamers don't feel ripped off by having to pay $60 for the game + $15/month.

6 months of time with a MMO = $60+$75.
Why does the gameplay of an MMO justify more than double the cost of a standard game that I have fun with for 6 months and then only periodically play after that?

They don't want to lose their monthly fees, that's why.
 
I would definitely play MMO's if I could pay for a block of time that doesn't expire and no monthly fees. For example, purchase 100 hours of game time for $xx. No montly fee, when you want more hours you buy more. It should be priced so that casual gamers don't feel ripped off by having to pay $60 for the game + $15/month.

6 months of time with a MMO = $60+$75.
Why does the gameplay of an MMO justify more than double the cost of a standard game that I have fun with for 6 months and then only periodically play after that?

They don't want to lose their monthly fees, that's why.

Back when i was single and before/during college the monthly fee didn't bother me since i played the shit out of whatever mmo i was into. But now, with a family, engineering job, and my own home, it's hard to justify getting back into them.
 
I would definitely play MMO's if I could pay for a block of time that doesn't expire and no monthly fees. For example, purchase 100 hours of game time for $xx. No montly fee, when you want more hours you buy more. It should be priced so that casual gamers don't feel ripped off by having to pay $60 for the game + $15/month.

6 months of time with a MMO = $60+$75.
Why does the gameplay of an MMO justify more than double the cost of a standard game that I have fun with for 6 months and then only periodically play after that?

They don't want to lose their monthly fees, that's why.

Well two things:

1) If you don't feel it is worth the money, don't pay, but please don't whine. I can understand people who find that $15/month is not worth it for a game, but don't cry about it. That is like 1.5 movie tickets, it is not unreasonable, and if you play for more than a couple hours a month, it is worth it in the pure economic sense. For you personally, determine if a given game gives you sufficient entertainment to justify it. If it does, pay it, if not, don't. However don't get angry that is what it costs.

2) There are free to play MMOs. Dungeons and Dragons Online is one a coworker plays. You can pay a monthly fee, which unlocks all content for as long as you pay, or you can buy content individually, and it is then unlocked on that account forever. You needn't pay anything ever to be able to log in. It is not the only one like this.

Rift costs $15/month because people are willing to pay it, lots of people. Now that may change. They may lose subscribers and have to change their model. However so long as people feel it is worth the money, they can keep charging that.

Personally, I think it is worth it.
 
Same story. I don't have enough time to justify the increased cost when there's so many other good games out there that don't require a monthly fee.

Besides, Rift is DX9 only. :eek: :confused:
It'd be a shame to waste the horsepower of my 6950 on Rift.

WTF are they smokin?
 
well, let see... how long does average game last nowsday for 60 dollar, 10-15 hours? Average mmo u play for months to years and price is definitely a low lower than so cal 60 dollar AAA title that last 10 hours.
 
Well two things:

1) If you don't feel it is worth the money, don't pay, but please don't whine. I can understand people who find that $15/month is not worth it for a game, but don't cry about it. That is like 1.5 movie tickets, it is not unreasonable, and if you play for more than a couple hours a month, it is worth it in the pure economic sense. For you personally, determine if a given game gives you sufficient entertainment to justify it. If it does, pay it, if not, don't. However don't get angry that is what it costs.

First, you've gone way OT. But since we're taking it this direction....

Pull your head out of the sand and realize that THEY CAN HAVE BOTH subcription plans!
Did I say I was ANGRY? Was that whining? I sure as hell wasn't crying.

NO. IT WAS AN IDEA!

It may not be "unreasonable" to you, but to me, it's DOUBLE THE COST of a normal game for 6 months of play.


The only thing that makes me ANGRY about MMO's are the jackasses that think there should always be a monthly fee and no other payment plans.

We have unlimited texting plans for cell phones. We have $0.15 /message or $5 for 200 text messages.
We have pay-as you go phones, and we have minutes/month plans.

Don't tell me there should only be one payment plan for MMO's. That's ignorant because it cuts out a lot of casual gamers who REFUSE to pay a monthly fee for a game.
 
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Average mmo u play for months to years and price is definitely a low lower than so cal 60 dollar AAA title that last 10 hours.

What AAA title only has 10 hours of gameplay?
BFBC2? No.
DAO? No.
Starcraft 2? No.

I'm having a hard time thinking of any AAA title that I only played for 10 hours and then shelved it.
 
Don't tell me there should only be one payment plan for MMO's. That's ignorant because it cuts out a lot of casual gamers who REFUSE to pay a monthly fee for a game.

I don't believe I did say there was only one way to do it, in fact I believe I pointed out another game which doesn't require a monthly fee. If you need more Warhammer Online, Global Agenda, and Everquest 2 would be three other free to play MMOs out there. There are more, those are just off the top of my head.

If you refuse to pay a monthly fee, that is and clearly there are some companies who wish to cater to that market. However other companies believe that they can make more money charging monthly fees, and do so. Many people (around a million in the case of Rift, 12 million in the case of WoW) find it worth it.
 
So why is it so hard for you to understand that there are people out there who would buy the game and play if they had another payment plan?
 
Oh, and don't mind me, OP.

It's a great deal you found for Rift, and all my arguments here are the reasons why I'm trying to resist. I do want to buy it and this is a great price!
 
What AAA title only has 10 hours of gameplay?
BFBC2? No.
DAO? No.
Starcraft 2? No.

I'm having a hard time thinking of any AAA title that I only played for 10 hours and then shelved it.

NO, NO, NO shut it. All normal game is suppose to able to stand up on its own without the need of forced muilt-player where the sole purpose is to kill each other while whiny kids scream at the mic. I suppose DA:O is an exception. MMO is design a bit differently as an community interact with each other.
 
NO, NO, NO shut it.

No need to be rude.

How about Fallout 3? Was that an exception too? NWN2? Baldur's gate series?
Diablo 1?

There was a time when there were no multiplayer games and most PC games cost $50.
Maybe you were too young to remember though.
 
Oh, and don't mind me, OP.

It's a great deal you found for Rift, and all my arguments here are the reasons why I'm trying to resist. I do want to buy it and this is a great price!

LOL i don't mind... people see the link before they scroll down to see the arguments so i don't care.
 
Totally understand your point. Back when I was playing MMOs 24/7, I would've argued against any other form of payment. Now that I have a ton of other commitments I really see that it doesn't make sense for any casual player to pay for it.

I'd love to try Rift, but just like J Macker, there is no point paying if I my play time per month isn't guaranteed to hit a certain minimum.

Also, I've heard great things about Rift, but also heard that it's another reskinned MMO. Different names, locations, dungeons, but at the core mechanic, it's still the same thing we've seen before. I'm planning on holding off until something really revolutionary comes around. Until then, I get a lot more depth/immersion out of almost any SP game than I did with MMOs. (FFXIV was also the biggest disappointment ever... Really thought I'd get hooked on that one.)
 
No need to be rude.

How about Fallout 3? Was that an exception too? NWN2? Baldur's gate series?
Diablo 1?

There was a time when there were no multiplayer games and most PC games cost $50.
Maybe you were too young to remember though.

Or too old. I remember the days of original Phantasy star. What i mean is nowsday most of the title is 10-15 hours long without the muilt-player.
 
^
I've read a lot about the Rift and video card performance.
Try turning down your Lighting effects and shadows. There's not supposed to be much if any visual difference from a lighting setting at 4-5 and 16, but it causes a huge drop in framerates.

Also, you can knowingly cause framerates in many games to drop drastically. Having been here for 7 years and with a top end system, you should know that there's some features you can live without to get smooth framerates.

Sounds like the devs did a crappy coding job with DX9 if you can't get smooth play on a 6950 at a low resolution.

Oh well, just another reason to resist purchasing.
 
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^^^ Thread creep.. whodathunkit? :p Seems like a decent deal enough people appear to like the game. I played wow from open beta up until my second son was born. I was in one of Killrogg's top 10 guilds and found there was just no way for me to be satisfied w/o committing the requisite time to have a shot at the top gear and see the high end content. Switched back to online FPS games where I can log on/off a server whenever I like.

What I really miss are games that allow you to host your own servers. But those days are long gone as devs found how much $$ subscriptions rake in monthly.

As far as it being only DX9. That's an issue for me also. I know why they dumb down the graphics.. I simply don't like it. Games I'm gonna invest that much time in should be using cutting edge graphics... not ones from 3 generations ago. Just my opinion there so no flames please.
 
As far as it being only DX9. That's an issue for me also. I know why they dumb down the graphics.. I simply don't like it. Games I'm gonna invest that much time in should be using cutting edge graphics... not ones from 3 generations ago. Just my opinion there so no flames please.

Not meant as a flame at all but pretty graphics alone do not a good game make, and really, the visuals matter less than the gameplay to how much the average person will enjoy any game. Just look at Bejeweled, it isn't making hundreds of millions of $$$ because of it's DX11 visuals, but it has wicked gameplay.

I'll take so-so graphics and kick ass gameplay over cutting-edge, jaw dropping visuals and "meh" gameplay any day.

Part of the problem in the industry today I think, is that they've convinced the consumer that if a game looks pretty enough, the shitty gameplay doesn't matter so much. Sad part is, a lot of people seem to buy into it to justify spending a fortune on their PC's.

Rift may not look like a DX11 title with full blown top end features. For what it is, it looks good, and runs well for most people out there, and it's WICKED amounts of pure fun, which is something a lot of games that have looked better than it, haven't given me in a long time.

Granted, this is just one person's opinion, but Trion took the basic boring concept used in plenty of other MMO's and added just enough tweaks to make it interesting again. Couple that with some of the absolute best CS I've seen in ages and I'm willing to give them a chance. Full blown patches done without taking the servers down for hours on end (or most of a day)? Hotfixes patched without taking servers down at all? :eek: It's a great thing.

If you can stop pre-judging it just based on it's DX level, you might actually have fun. What a concept. :p
 
I agreem with Lmahl, I have a nice Nvidia surround system and enjoy playing RIft. It might not be DX 11 but still looks well it's fun to play. They did a good job with this MMO. Now is this game going to be for everyone, "NO". Now is this one the best LAUNCHES ever for a MMO, I would say YES, this is coming from someone who came from the UO day.
 
I would definitely play MMO's if I could pay for a block of time that doesn't expire and no monthly fees. For example, purchase 100 hours of game time for $xx. No montly fee, when you want more hours you buy more. It should be priced so that casual gamers don't feel ripped off by having to pay $60 for the game + $15/month.

6 months of time with a MMO = $60+$75.
Why does the gameplay of an MMO justify more than double the cost of a standard game that I have fun with for 6 months and then only periodically play after that?

They don't want to lose their monthly fees, that's why.

This is the dumbest shit I have ever heard.

$15/mo for unlimited access/free new content is more than reasonable.

Whiners gonna whine
 
This is the dumbest shit I have ever heard.

$15/mo for unlimited access/free new content is more than reasonable.

Whiners gonna whine

Some people do not play enough to justify $15\mo, but multiple payment tiers would open gameplay to more people that just want to play every once in awhile.

Whiners gonna whine indeed... :rolleyes:
 
I agreem with Lmahl, I have a nice Nvidia surround system and enjoy playing RIft. It might not be DX 11 but still looks well it's fun to play. They did a good job with this MMO. Now is this game going to be for everyone, "NO". Now is this one the best LAUNCHES ever for a MMO, I would say YES, this is coming from someone who came from the UO day.
You agree that Bejeweled has "wicked" gameplay? what the silly fuck...

in any case, how's this for a thought: play/demand games with excellent graphics *and* excellent gamplay. I have no idea why people treat the two as diametrically opposed...

saying people should just suck up shitty graphics because of the gameplay is a ridiculous position
 
wasn't there a rift collectors digital download for this same price a while back?

my friend says collectors def. worth the in game items you get
 
ok graphics performance in this game should for the most part NOT be set in game. i get much better performance just cranking everything in game, no aa, no ansio, no trilinear, then setting all that in the driver.

i can run 8qx 16x ansio with transparency at 60fps in pretty much any situation now because of it.

i seemed to severely take a performance hit when setting things like simple 2x ansio in game. it also didnt look nearly as good iq wise when i set them in game vs setting them in the driver.
 
Not meant as a flame at all but pretty graphics alone do not a good game make, and really, the visuals matter less than the gameplay to how much the average person will enjoy any game. Just look at Bejeweled, it isn't making hundreds of millions of $$$ because of it's DX11 visuals, but it has wicked gameplay.

I'll take so-so graphics and kick ass gameplay over cutting-edge, jaw dropping visuals and "meh" gameplay any day.

Like I said, I played WOW from open beta for years with it's cartooney graphics. It was my first MMORPG so it had more novelty at the time. That said, I expect more now. The gameplay & content for me personally has to be met with cutting edge graphics

Part of the problem in the industry today I think, is that they've convinced the consumer that if a game looks pretty enough, the shitty gameplay doesn't matter so much. Sad part is, a lot of people seem to buy into it to justify spending a fortune on their PC's.

You've got it twisted. I don't settle for craptastic gameplay any more than I do craptastic graphics. And I'm not saying Rift looks horrible. But making a game based on dx9 today just seems absurd. I don't need an "excuse" to justify spending money on my PC. Though it seems to me you are making a similar argument to justify your purchase of the game and subscription fee's.

Rift may not look like a DX11 title with full blown top end features. For what it is, it looks good, and runs well for most people out there, and it's WICKED amounts of pure fun, which is something a lot of games that have looked better than it, haven't given me in a long time.

Glad you are happy with your purchase.

Granted, this is just one person's opinion, but Trion took the basic boring concept used in plenty of other MMO's and added just enough tweaks to make it interesting again. Couple that with some of the absolute best CS I've seen in ages and I'm willing to give them a chance. Full blown patches done without taking the servers down for hours on end (or most of a day)? Hotfixes patched without taking servers down at all? :eek: It's a great thing.

Ya... but it's still gonna be a grindfest after a little bit. You simply cannot get around that. And having DX11 might make hitting the same "boss" a few dozen times a bit less painful.

If you can stop pre-judging it just based on it's DX level, you might actually have fun. What a concept. :p

I made no pre-judgement whatsoever based on the DX level. Second sentence... first post:

Seems like a decent deal enough people appear to like the game.

That's your idea of me pre-judging? :confused: I simply stated my opinion about it using dx9. Reading.. what a concept. :p
 
LOL

The 6950 can't even hold a 30fps minimum in Rift at a lowly 1680x1050 at max settings.

Maybe I'm not far enough along or in the wrong area, but I signed up for the weekend trial thing going on right now, and I'm getting low 40s with everything cranked up except AA. And that's at 1920x1200.

Some people do not play enough to justify $15\mo, but multiple payment tiers would open gameplay to more people that just want to play every once in awhile.

APB?
 
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i can run 8qx 16x ansio with transparency at 60fps in pretty much any situation now because of it.

How? I wasn't able to get forced AA to work on either a NVDA or AMD card.
 
How? I wasn't able to get forced AA to work on either a NVDA or AMD card.

specs in my sig. didnt do anything special at all.

im just running forceware 270.51

sounds like you might have a funky driver install going on. it happens to all of us, just driver sweep, ccleaner, you know what to do. ;-)
 
also, people talking about graphics sucking for dx9. graphics dont suck because of technology. they suck because of how good or bad the art team is.

the game has vid capture and youtube upload integrated now. heres a little video i made of the end of the defiant starter area (sorry no guardian vids, because eff those guys =p). nothing special, but it shows that this game looks pretty good for a modern mmo, especially one that is dx9.

http://www.youtube.com/watch?v=6aFNkMK8kYo
 
ok graphics performance in this game should for the most part NOT be set in game. i get much better performance just cranking everything in game, no aa, no ansio, no trilinear, then setting all that in the driver.

i can run 8qx 16x ansio with transparency at 60fps in pretty much any situation now because of it.

i seemed to severely take a performance hit when setting things like simple 2x ansio in game. it also didnt look nearly as good iq wise when i set them in game vs setting them in the driver.
I dought that unless you have SLI or something :rolleyes:
 
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