Recommendation for vector graphics programming?

Tarrosion

Weaksauce
Joined
Oct 2, 2007
Messages
110
Hello,

Over the next month or so, I'll have some free time and I want to try something new. For a while I've wanted to code up the game Sprouts, which is a classic pencil-and-paper graph theory game. I have a moderate amount of coding experience - a handful of CS classes, a few summer programming jobs, some small personal projects, etc., though I'll be the first to admit that I haven't done anything earth-shattering. I've dabbled in C++, Matlab, SML, VBA, though my greatest familiarity by far is with Java (in particular, the only "graphics" work I've done is with Java's built-in graphics functionality). I'm perfectly willing - eager even - to learn a new language.

So any recommendations on languages and/or libraries for this sort of thing?

Thanks,
Tarrosion
 
Either C++ or Java would be fine, and both have access to graphics capabilities for doing the drawing you want. The program will be quite challenging for a beginner; you might want to start with something easier.
 
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