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Really a need for PPU's right now?

CDdude55

Gawd
Joined
Jan 4, 2007
Messages
572
There really isn't any game that uses a physics card right now. But then again i did see cell factor and the physics were awesome and it just might make me get a PPU. But i don't want to get it just for one game.
 
you want to put that into your current system???

X1300???
you should rather spend that money onto a better video card..

adding a PPU on your system will slow your game play down( in games that support PPU) even more..
 
To answer the title NO! To answer if you should get one NO!

Just to clear up any confusion. ;)

PPU's are up and coming and will someday be a blessing (unless gpu's or quad core's adapt the technology.) They are amazing if they are fully supported, However that accounts for about a hand full or so, for $150+ it is not worth it.
 
Look into what games support the PPU and what affects having it installed will bring, check the PhysX games list thread for names of supported titles. After this then decided if 'you' think the games and new affects will be worth the financial investment.

This is what people should be telling the thread creator, not cramming their own views down their throat.
 
PPU's are up and coming and will someday be a blessing (unless gpu's or quad core's adapt the technology.) They are amazing if they are fully supported, However that accounts for about a hand full or so, for $150+ it is not worth it.

I think that's more current fact than a view. :p
 
Look into what games support the PPU and what affects having it installed will bring, check the PhysX games list thread for names of supported titles. After this then decided if 'you' think the games and new affects will be worth the financial investment.

This is what people should be telling the thread creator, not cramming their own views down their throat.

The title of the thread is

oh, you can read it fine yourself


that's why everyone is giving their opinion


I would not buy a ppu. if I won one, i would sell it. If i couldn't sell it, I would use it to try cell factor. then shelf it for awhile.
 
I can read the title just fine; but outright telling him not to buy it without giving him the chance to decide for himself isn't a good method of helping him reach a decision. There is no way of telling whether people are speaking the truth, basing their opinion on their tastes with the games or from some sort of personal bias against the PPU.

There are at least a handful of PPU games out there, which is more than the none existent claimed by some people. Whether the PPU is worth those affects however is up to the individual.
 
adding a PPU on your system will slow your game play down( in games that support PPU) even more..

no it does not. that doesnt even make any sense. the entire purpose is to speed up games that support a PPU. i have a physx card, in cellfactor demo with no PPU i get 1-3 frames per second at minimum gfx settings no AA. with my physx card i get 72-80 fps with max graphics settings and 8x AA. show me where it slows down.
 
He's probably referring to his slow graphics card, which won't be enough to handle the extra work with the advanced physics. I'm guessing he's under the min. requriements for Warmonger because in an interview I read, they said you'll need a pretty good machine even with the physx card.
 
I replaced my 9600pro with a 7800GS+
I have even Motion Blur enabled FSAA.

Yes a PPU need a good gamerig
 
I don't think there's a NEED for a PPU right now. I'm even sure how much of a want there is.
For the time being, I think it would be wiser to spend money on other parts of the system. I also agree with posters that money would be better spent on a new video card than a PPU.

I don't think there's a need for a PPU, but if someone has a system that fulfills all their requirements and has extra money with nothing to spend it on, a PPU may be worth buying.

I think you should hold out for now until you are sure you NEED one. By that time, they should be cheaper anyways.
 
Or if you have alot of games that supports it or gonna be playing some upcoming games that support it. That would be the only reason to get one.

If you dont have any games or none of the games you will get will support it then it be pointless for you to get it.

just see what games are coming out , and then if they support it then you can make up your mind.

I have alot of games which supports the ppu and i play them, I just waiting to get something esle that i planned before i grab one.
 
Soon Cellfactor Revolution creats a need for PPU. It's a uniek PPU depending gam wich uses it's full and a lot of uniek features only possible with hardware accelrated Physics.

A Game where Physics hungy gamers are waiting for. And warmonger to.

A lot of games help but better is some good PPU using game or a Killergame more the better.
 
So, it appears nvidia is incorporating physics processors into their cards... I'm sure we all saw that coming... I just don't see a separate card being the answer... look what happened to sound cards... pretty much washed away with onboard audio.
 
So, it appears nvidia is incorporating physics processors into their cards... I'm sure we all saw that coming... I just don't see a separate card being the answer... look what happened to sound cards... pretty much washed away with onboard audio.

And what do you get. One G-card wich have to do two Heavy task.
They incorperate nothing on chip, that are those same Unified shaders. They can do Vertex, geometric or Pixel and also PhysX stuf. Even SM3.0 Pixel shaders can do PhysX.

Each Unified shader can do one task at a time one of those four. Wich means by a Pixelshader heavy game PhysX come at a cost of Pixelshaders. Your G80 don't have 128
shaders anymore for rendering avaible, but minus Physics shaders. That would be noticable in FPS performance.

A 8800GTS + PPU play's as a 8800 for GFX with a lot more in game Physics due PPU..
A 8600 that are the people who have the biggest problem spending cash on another component. It would play a bit more Physics With GFX pserformance like a 8400+8400.
Wenn slide the PhysX slider to Max the game FPS will drop heavy.
A 8800 would mean 8600+8400 That's doable if tone down the GFX settings and up the PhysX settings.

So competing directly with PPU is offcourse with the same rendering performance + a G-card for Physics comparable with PPU.

They way you tell it its like Physics comes for Free with GPU. That a big mistake so it isn't free it cost you render performance
HavokFX equaly gameplay and Game settings requier a 8800 + another G-card with the same Physics power a PPU have. Maybe that might be around $170 to.
8800 in CF is better but more expensive for that you get the optional CF game mode in case a game doesn't support HavokFX.

And most important the games deside what you need. For whole 2007 it will be PPU and in 2008 HavokFX games start forming some competition.

So GPU do compete have some budgetal options but depend on HavokFX support in games.

I have now PPU and keep a slot free for that extra G-card later.
 
I think that Crysis could have been a huge contributor to main stream adoption of a ppu.
 
As I have said in other threads I just hope the brute force approach to physics doesn't become standardised as I find it very distasteful.

Both GPU and CPU physics costs you; you lose graphical quality, CPU cycles that could have been invested in something better, or both depending on the physics method. All of which lands on the users wallet to overcome. With PPU physics something else is doing the work so both the graphics card and processor can do their jobs uninterrupted, also due its design you won't be required to replace it every year.

People complain about the lack of decent support in today's games; but games are a hit or miss industry, very few will take a risk on a new technology unless there is a decent install base. That, I am afraid, is the trap that will kill the PPU and leave us force fed with the GPU and CPU companies physics attempt that only exists to justify the need for their higher end range of hardware. Practically cutting the budget and mid range users off from next gen physics games.
 
Personally I'll be using one of my X1900s for physics once I upgrade to two HD2900s - no need to buy a PhysX.
 
look what happened to sound cards... pretty much washed away with onboard audio.

most people who browse the internet and send email dont need more then intergrated realtek audio. but if you game at all, theres nothing like hearing someone sneakin up behind you like a nice creative card can do. only problem is the lack of free PCI slots on the newer mobos. one or two of them are taken up by adjacent large video cards right off the bat. most boards only have 2-3 pci slots, so the last single free slot is a precious comodity. do you want nice physx or nice audio? luckily i can squeeze my physx card in between my 1900s.
 
most people who browse the internet and send email dont need more then intergrated realtek audio. but if you game at all, theres nothing like hearing someone sneakin up behind you like a nice creative card can do. only problem is the lack of free PCI slots on the newer mobos. one or two of them are taken up by adjacent large video cards right off the bat. most boards only have 2-3 pci slots, so the last single free slot is a precious comodity. do you want nice physx or nice audio? luckily i can squeeze my physx card in between my 1900s.

yeah, unfortunately that isn't an option for me, only 1 slot. I don't know.. I really don't think PPU cards will ever go anywhere.. they are too closely tied to gaming, and to video cards... survival is dependent on necessity... which I don't think they have.

But, I'm talking out of my ass as I don't have one, and don't know a whole lot about them... seems to me like it's kind of a clown shoe gimmick at the moment... is there any games right now besides crisis... or even crisis for that matter... that it really makes an improvement?
 
So, it appears nvidia is incorporating physics processors into their cards... I'm sure we all saw that coming... I just don't see a separate card being the answer... look what happened to sound cards... pretty much washed away with onboard audio.

Not true for gamers... onboard is laughable in that it still taxes your CPU to do sound. Many onboards ended up with massive amounts of sound looping in games when the cpu was strained for other reasons. A dedicated soundcard is the best way to go for sound in order to offload workload from the CPU.
 
I think that Crysis could have been a huge contributor to main stream adoption of a ppu.
Crysis use a inhouse Physics solution that use CPU extensivly and a bit of GPU.
So it's more a game for Quadcore.
And what is quadcore. It is expensive at the moment. I wait wenn Quadcores Dive under $500 becoming more mainstream.

I to wait for that game. But it aint the only game I would play. I can't know what I will like in the future but it good possible that it could be from anny camp. Wich brings me to this post:
Personally I'll be using one of my X1900s for physics once I upgrade to two HD2900s - no need to buy a PhysX.
You could play Alanwake in full but PhysX games not. Wenn will alan wake be released? So your choice wil get some use around end 2007 begin 2008. While people with PPU can enjoy a lot more games long before 2008 starts.

Games deside what you need. If you like Crysis you need a quadcore or something new from Valve. Ep whatever, dito.
Unreal3 and warmonger you could use both QC and a PPU.
Alanwake A extra GPU.

well if you like all or something good from each camp. To play all in full you need it all.

QC
R600
RV630
PPU

My Vista rig would look something like that. But I wonder are QC afordable now or in the near future. They say the will become mainstream in 2008.

PhysX leads with some games out. till HavokFx start with its first Physx is still releasing more games. So first the need of PPU rises and later the need of that extra GPU rises.
 
There's nothing that uses PhysX that interests me right now - Unreal 3 might do but I've yet to play thorugh the first two so it's no biggie. Besides this Ageia have already had to drop the price of the PPU, if we continue to refuse to buy them they will eventually be forced to license the API to ATi/NVidia (it isn't hardware-dependant as it is used in 3DM06 and various console games) at which point we get both physics methods using GPUs - like 3D cards supporting both Direct3D and OpenGL.
 
yeah, unfortunately that isn't an option for me, only 1 slot. I don't know.. I really don't think PPU cards will ever go anywhere.. they are too closely tied to gaming, and to video cards... survival is dependent on necessity... which I don't think they have.

But, I'm talking out of my ass as I don't have one, and don't know a whole lot about them... seems to me like it's kind of a clown shoe gimmick at the moment... is there any games right now besides crisis... or even crisis for that matter... that it really makes an improvement?

people said the same things about sound cards at first, too. they were initially only produced (on the commercial level) for video games. but, then musicians and such found ways of using the commerical cards for their own purposes. I think Physics processors can do the same. right now, they're really only popular for games, but folks like me will find other uses for them as well. I'm using the SDK and hacking away at modelling electrical and heat characteristics of PCB.
 
I'd never use my gpu for physics, what's the point? If the game is that non-visually demanding that my gpu has so much extra processing power and my cpu doesn't, there's something wrong.

If there's a good game (like from the Crysis or UT3 engines) that needs it, I'll get one. Until then, obviously I don't need one. Seems simple to me.

And physics is a lot more demanding than sound.
 
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