Real World HDR Rocks

Brent_Justice

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Apr 17, 2000
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Taken through my window this evenning.

I want games to look that good.

I think right now Oblivion has the best outdoor lighting and scenes. Pic Pic Pic

I think the next game to beat even Oblivion with the best outdoor scenes will be Crysis

media.jpg


I just love HDR lighting when done right.
 
I comment on how well the lighting and bump mapping is in the real world :eek: And no jaggies or blurry textures!
 
Brent_Justice said:
I comment on how well the lighting and bump mapping is in the real world :eek: And no jaggies or blurry textures!

Yeah, the textures are alright, but after 6 or 7 beers, I get artifacts then I get a popup saying my brain isn't getting enough power and it crashes to desktop.
 
sordid said:
Yeah, the textures are alright, but after 6 or 7 beers, I get artifacts then I get a popup saying my brain isn't getting enough power and it crashes to desktop.
That's why I drink Whiskey. Only problem is it does not support AA :p
 
My copy of real world had blurry textures, so I picked up a pair of glasses that add 16x AF and everything's much better. :rolleyes:
 
I'm a real big fan of Motion Blur - I can really tell the difference as I drive my car faster and faster. The only problem is that those damn programmers went overboard with the effects and have attached the blur effect to a selection of drinks - I don't even have to move and it gets all blurry!

So, which platform do you guys prefer to run The Real World on? God, Darwin, or that 1337 Athiest stuff? I hear that it runs fastest on God, but that it's because some of the visual effects are turned down.
 
Dang, I wish I could go outside but everytime I try I start overheating and have to shut real life off, and it sucks when you get hard drive curroption in real life.
 
Brent_Justice said:
I comment on how well the lighting and bump mapping is in the real world :eek: And no jaggies or blurry textures!


Rofl....my nephew and I do this often. :eek:
 
sculelos said:
Dang, I wish I could go outside but everytime I try I start overheating and have to shut real life off, and it sucks when you get hard drive curroption in real life.
real like needs to have alot of effort, the keys and the mouseclicks are often very hard to hit.
 
ValeX said:
Any mods coming out to make it easier? Theres probably some .ini file we can mess with to make things simpler.....*sigh* if only...lmfao

ValeX
I need some leet hax so I don't need to go to work, work comes to me. Or maybe I will just move to Soviet Russia.
 
One thing to think about though. When you see a real life picture of a scene like that and see the "HDR," is that what you REALLY see or is that just what the camera sees? If you saw that scene in real life with your own eyes, would you see those streaks of light fliter through the clouds or is it merely the camera's interpretation? I say we don't actually see those streaks because our eyes aren't exactly like cameras so modeling HDR effects based on pictures like these aren't genuine. We're being told what we're seeing, not what we're ACTUALLY seeing.

The position I've always taken, don't give me HDR crap or other bs like motion blur....ugh.. Give me a monitor that can replicate real world brightness and contrasts and give me 3452345 FPS and HDR and motion blur will happen in my eyes and brain, not as some "effect."

Or just bypass it altogether with the PS9's mind spores which jack directly into my brain.
 
TeknoZX said:
One thing to think about though. When you see a real life picture of a scene like that and see the "HDR," is that what you REALLY see or is that just what the camera sees? If you saw that scene in real life with your own eyes, would you see those streaks of light fliter through the clouds or is it merely the camera's interpretation? I say we don't actually see those streaks because our eyes aren't exactly like cameras so modeling HDR effects based on pictures like these aren't genuine. We're being told what we're seeing, not what we're ACTUALLY seeing.

The position I've always taken, don't give me HDR crap or other bs like motion blur....ugh.. Give me a monitor that can replicate real world brightness and contrasts and give me 3452345 FPS and HDR and motion blur will happen in my eyes and brain, not as some "effect."

Or just bypass it altogether with the PS9's mind spores which jack directly into my brain.

Yeah I know what you mean. Motion blur, "bloom" effects, etc. that occurs in the RL is much more complex than in the game. For example, I was on the bus the other day, just lookin at one spot out of the window, and the motion blur was apparent. However, when I quickly scrolled my eyes from left-to-right (I was facing the right side of the bus), I could easily see every detail of the moving scenery. You're not gonna be able to do that in games because it forces the image to blur to imitate the effect, just like in films. Close but no cigar ;). Ah well, if it looks great and life-like, then I'll enjoy it.

Anyway, those streaks of light in the Crysis screenshot can actually be seen with the naked eye in the real life. Every now and then, on a cloudy day, you could see the rays of sunlight shooting through any holes in the blanket of clouds. It's absolutely gorgeous. It made me think "Wow, so you can actually see that in real life. I thought it was something in pictures and paintings."

BTW, nice RL pic Brent. I got some "RL HDR" pics too... I should upload some.
 
sculelos said:
Dang, I wish I could go outside but everytime I try I start overheating and have to shut real life off, and it sucks when you get hard drive curroption in real life.

You can. It's called heroin. :p
 
TeknoZX said:
One thing to think about though. When you see a real life picture of a scene like that and see the "HDR," is that what you REALLY see or is that just what the camera sees? If you saw that scene in real life with your own eyes, would you see those streaks of light fliter through the clouds or is it merely the camera's interpretation? I say we don't actually see those streaks because our eyes aren't exactly like cameras so modeling HDR effects based on pictures like these aren't genuine. We're being told what we're seeing, not what we're ACTUALLY seeing.

The position I've always taken, don't give me HDR crap or other bs like motion blur....ugh.. Give me a monitor that can replicate real world brightness and contrasts and give me 3452345 FPS and HDR and motion blur will happen in my eyes and brain, not as some "effect."

Or just bypass it altogether with the PS9's mind spores which jack directly into my brain.

Everything I saw in the picture I saw with my eyes, was quite beautiful.
 

Enh, precomputed skybox that uses some Perlin noise generated clouds, and includes light scattering in the photon mapping algorithm. I've seen better.

If you're concerned about HDR 'done right' though, I'd say to wait a year or two so that artists stop blowing their load over it and decide to make HDR/bloom more subtle and balance the amount of light in a scene more properly. It's still a new technology, and I would hope that the artists are learning what is a good balance and what isn't. In fact, the new Quake Wars shots demonstrate a little bit of subtle bloom. Kudos to Splash Damage for that :cool:
 
Brent_Justice said:
LOL, that's the decorative shingles on the roof, they are layered over each other.
Hmm... must have been using ATI Crossfire with their "super-tiling" technology :D
 
Bethesda has always pwned in making skys, check out morrowind the skys on a clear night are unreal.
 
I shit you not, I was at a red light and I saw a car coming by me and I swear to fucking god it lagged...
 
Hey I figured a fix to go outside, I just take my covers off and I don't overheat, I must need better airflow, maby I'll get some of that water cooling.
 
the real time physic's suck ass though

such as sliping on the floor and hitting your head on the table
 
Trimlock said:
the real time physic's suck ass though

such as sliping on the floor and hitting your head on the table

Pretty soon we are going to need a ppu for RL. :p
 
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