Theres some possible new R580 info here, seems most of the infos old but there does seem to be some new tidbits 
http://digg.com/hardware/ATi_R580_Possible_Details
Chilly
http://digg.com/hardware/ATi_R580_Possible_Details
Chilly
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GVX said:Sounds good. Nvidia is definitely going to be facing heavy competition next year.
Interesting how the current X1800 cards actually have 32-pipelines in their cores. I wonder if they're laser cut? It would be amazing if somebody figures out how to unlock them.
Still, even if you could unlock just one quad out of the 4 that have been locked up, an X1800XT would instantly become quite competitive with a 7800GTX512.Chilly said:the reason they were reduced to 16 was because in most of the chips the pipes are brokenvery very FEW cards would be able to unlock up to 24 let along 32 (that is if it is possible)
Chilly
GVX said:Still, even if you could unlock just one quad out of the 4 that have been locked up, an X1800XT would instantly become quite competitive with a 7800GTX512.
I have no idea if it's possible, however, considering that no BIOS has been written to support the additional pipes (the BIOS would have to be home made).
no more than the G70, which has 2 ALU's per shader 24X2=48Mister E said:It'sa got so many pipes!!
Sharky974 said:No, indications are it will have 48 PIPES. 96 ALU's. Trust me, I have my sources. Ok, I just read Beyond3D a lot.
Considering Nvidia is at 24 pipes..and ATI is competing well currently with only 16..
And it's true, there are NO hidden pipes in the 7800 GTX. What you see is what you get, that guy was right
Oh also, R520 was never 32 pipes either. They laughed at that at beyond3D also. We have die photos, which is more than you can say for G70..
Rabidfox said:device for moving air
So far, the R580 is being planned as a Q1 2006 refresh, (...) the card bears little to no similarities (with R520). While based on the same design, they are not the same chips.
The R580, like the R520, was built from the ground up as a 32 pipeline chip. This time ATi knew what problems they would experience with the base architecture.
ATi's R580 team made sure that, unlike the R520, the R580 would be perfect on its first tape out (its first production test run). The yield of chips that had all 32 pipelines working at the desired core speeds was high enough to produce good profit at a reasonable price.
(...)
Currently the R580 IS WORKING, and IN-HOUSE some of the AIB's have already gotten samples for their own testing.
(...)
From information I have grabbed from AIB and ATi sources, the chip IS working well at 32 pipelines, and while MHz haven't been locked down yet, most of the R580 chips run fine at high 400's to mid 500's with dual slot cooling.
tvdang7 said:wtf........... 32 pipes? i just upgraded to 16 can they slow it down a bit? lol............y not just 28 or something.
Sharky974 said:"Regular participants of our forums may well have been aware of some reasonably obscure numbering schemes for many months that were used to describe parts of the performance characteristics, such as 16-1-1-1 for R520, 4-1-3-2 for RV530 and 4-1-1-1 for RV515, but until now the exact meaning of these weren't known. With the specifications for each of the chips we can now derive that the first number equates to the number of ROP's, the second the number of texture units per ROP, the third the number of "shader pipes" per ROP, and finally the Z/Stencil multiplier per ROP - with these figures in mind, we'll let you consider the ramifications for parts in the R5xx series that are still to come..."
Now with the above in mind, understand he has repeteadly stated R580 as 16-1-3-1.
Rabidfox said:Yeah, it sounds like it'll have 16 hard pipes with 3 ALU's per pipe, which should be freakin awesome, but it would tank the sales of x1800xt.
Trimlock said:TSMC have a .08 process?
Well R560, R535 and R505 are going to a 80nm process (Q2 2006) so I imagine it could be possible for the R580 to go there as well unless they leave it and use it for next-gen?
Well it depends:Rabidfox said:Correct, but this card will not perform 3X as fast as an R520. It might very well perform 1.5X as well, which is amazing. These are the "extreme" pipes that people were talking about before.
I can't seem to find it, so correct me if I'm wrong, but isn't the g70 24-1-2-1 ?
Soymilk said:i really dont know. when is it supposed to be released? january?
and cuz there was a thing in there that said something about fall, and im tired so im not reading coherently.
Rabidfox said:That sounds right, so the r580 would be like this:
r580 16-1-3-2
If correct, that thing would be a shader monster. It'd be just as fast as the x1800xt of today in traditional games, but the more games that use HDR and extremely complicated shader instructions it'll show it's worth. Something invested in the future, but not wholly used now, like the advanced memory controller. Hrmmm, it sounds almost like the nv4x....shader model 3.0, but no games, and when games came out for it, it was generally too slow to play them anyway....