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Big deal. They've finally find one thing the cell is good at, folding. So what; a midrange ATI card stomps all over it in folding. You know a lot of those PC's that are being used for folding are old PCs that have been retired from main use and are now used for folding, and there are also lots of low power energy efficient CPUs like VIA.
I'll just basically repeat what I wrote in the last thread.
1.6 G5 vs. PS3 and I added some Xeon benchmarks they also had. bZip and JPEG seemed like the most common and useful of the benchmarks so here they are. Check out their site for the rest. http://www.geekpatrol.ca/2006/11/playstation-3-performance/
bzip2 Compress (multi-threaded scalar)
PlayStation 3 - 124.1
Power Mac G5 - 168.4
Xeon 5160 - 1194.4
bzip2 Decompress (multi-threaded scalar)
PlayStation 3 - 99.5
Power Mac G5 - 133.1
Xeon 5160 - 1353.3
JPEG Compress (multi-threaded scalar)
PlayStation 3 - 94.8
Power Mac G5 - 103.0
Xeon 5160 - 877.6
JPEG Decompress (multi-threaded scalar)
PlayStation 3 - 72.9
Power Mac G5 - 119.2
Xeon 5160 - 788.9
So basically in performance the PS3 processor usually isn't going to be as good as a three and a half year old budget G5 processor. The PS3 is probably about equal to a G4 processor at most general tasks. Kind of pathetic after all the hype Sony made about it before it came out.
It would get totally crushed by a Quad core processor.
didn't some utube vid say they (cell) had 9 cores?
for raw power the cell owns all. For proof just look at the recent numbers for the folding@home project. PS3's account for only like 10% of the total number of cpu's, but they account for more than half of the overall computation that is done. 13,000 PS3's are doing twice as much number crunching than 160,000 PC's (source)
Now surely every pc isn't running a QX6700 (and that number is including the Pentium 2's that are still out there folding) but I think the point still stands. Cell is a beast when it comes to raw processing power.
A QX6700 is way better than the cell as a general purpose processor. In most applications the cell runs like a G4.
Big deal. They've finally find one thing the cell is good at, folding. So what; a midrange ATI card stomps all over it in folding. You know a lot of those PC's that are being used for folding are old PCs that have been retired from main use and are now used for folding, and there are also lots of low power energy efficient CPUs like VIA.
I'll just basically repeat what I wrote in the last thread.
1.6 G5 vs. PS3 and I added some Xeon benchmarks they also had. bZip and JPEG seemed like the most common and useful of the benchmarks so here they are. Check out their site for the rest. http://www.geekpatrol.ca/2006/11/playstation-3-performance/
bzip2 Compress (multi-threaded scalar)
PlayStation 3 - 124.1
Power Mac G5 - 168.4
Xeon 5160 - 1194.4
bzip2 Decompress (multi-threaded scalar)
PlayStation 3 - 99.5
Power Mac G5 - 133.1
Xeon 5160 - 1353.3
JPEG Compress (multi-threaded scalar)
PlayStation 3 - 94.8
Power Mac G5 - 103.0
Xeon 5160 - 877.6
JPEG Decompress (multi-threaded scalar)
PlayStation 3 - 72.9
Power Mac G5 - 119.2
Xeon 5160 - 788.9
So basically in performance the PS3 processor usually isn't going to be as good as a three and a half year old budget G5 processor. The PS3 is probably about equal to a G4 processor at most general tasks. Kind of pathetic after all the hype Sony made about it before it came out.
It would get totally crushed by a Quad core processor.
Geekbench also isn’t able to exploit the eight vector processors on the Cell processor. Any program designed and optimized for the Cell processor should be a lot faster than one designed for a generic processor (like, say, Geekbench). So while the Geekbench results might seem disappointing, keep in mind that Geekbench can’t exercise the PlayStation 3 to its full potential.
Uhh, yeah, when you only use ONE of the EIGHT cores, in addition you're using that ONE core with software that is NOT optomzied for it... Yeah, real accurate comparison
But you are correct, for GENERAL purpose computing, a QX is better simply becuase general computing software is designed for it... If we're talking about raw processing power though... Not so much.
That's the real world comparison because most software isn't going to be optimized for it. It runs Linux, but out of the tens of thousands of Linux programs how many are optomized for the cell? Same with games. Most games are cross platform, so once again most games aren't going to take advantage of the cells.
To say that none of the PS3 games make use of more than one core is simply false. You made this claim before and I asked you to show me some evidence to backup your claims and you failed to do so.
I asked you to show me some evidence to backup your claims and you failed to do so. Show me what software takes advantage of the cell then.
It's simple logic. You can't prove a negative. If they exist you show me. I can however show you hundreds of thousands of programs that don't use the cell processor.
So far for the cell all I've seen is Folding@home. Show me the rest.
The last thing I've heard was that Ken Kutagari was made Chairman of Cellius to make games that for the Cell processor. If there are games and software already out that did that, why would they need to form a new company to do that?
I asked you to show me some evidence to backup your claims and you failed to do so. Show me what software takes advantage of the cell then.
It's simple logic. You can't prove a negative. If they exist you show me. I can however show you hundreds of thousands of programs that don't use the cell processor.
So far for the cell all I've seen is Folding@home. Show me the rest.
The last thing I've heard was that Ken Kutagari was made Chairman of Cellius to make games that for the Cell processor. If there are games and software already out that did that, why would they need to form a new company to do that?
Hopefully 360 won't be a subject of the argument too...
Since you INSIST upon being PROVEN wrong...
http://www.maxitmag.com/hardware-re...n-on-ps3-to-fully-utilize-cell-processor.html
Cross-platform game that utilizes Cell... Something that you claimed did not exist.
isnt this a pre-release article, I wonder what they would say after game release, hmmmmms!
whats faster 8 ricers, or 4 Dodge Rams with V10 viper engines.
Well the 8 ricers might do very well at certain tasks, but the 4 BIG pick up trucks can do all kinds of tasks and still do them very fast.
What would you rather? Depends on the task.
If you think my comparison is stupid. Well it is... but so is comparing a Cell & QX6700.![]()
whats faster 8 ricers, or 4 Dodge Rams with V10 viper engines.
Well the 8 ricers might do very well at certain tasks, but the 4 BIG pick up trucks can do all kinds of tasks and still do them very fast.
What would you rather? Depends on the task.
If you think my comparison is stupid. Well it is... but so is comparing a Cell & QX6700.![]()
Since you INSIST upon being PROVEN wrong...
http://www.maxitmag.com/hardware-re...n-on-ps3-to-fully-utilize-cell-processor.html
Cross-platform game that utilizes Cell... Something that you claimed did not exist.
And it only took them an extra year to get it to the PS3.
I said most games aren't going to take advantage of the cells, and so far I'm still right. Oblivion is only one game out of how many? One day that may change, but right now it still holds true.Most games are cross platform, so once again most games aren't going to take advantage of the cells.
Proven wrong?
I said most games aren't going to take advantage of the cells, and so far I'm still right. Oblivion is only one game out of how many? One day that may change, but right now it still holds true.
Could the cell run windows as good as an intel chip?if programmed correctly?
I fail to see your point... I highly doubt the developers are thinking... "oh damn, this game is cross-platform, what were we thinking... We must scrap our plans to optomize this for the Cell processor and use inefficient code instead"
http://www.xbox360!!!!!!.com/2007/03/23/oblivion-ps3-vs-xbox-360-comparison/XBOX360!!!!!! said:Ahh, video console comparisons. As flamebait goes, it doesn't get much better than video console comparisons. Wary as we are of this, we can't help but post GameTrailers' recent video comparison of the Xbox 360 and PS3 versions of Oblivion. Granted, Bethesda has had a substantial amount of time to improve the PS3 version, but there are some undeniable differences. In particular, at about 1:30, you'll witness some nasty pop-up on the 360 version. We're only speculating here, but that may be the result of all PS3's containing a hard drive; Bethesda didn't have to account for a Core version as on 360. There are some other subtle differences, you can see a few more wrinkles on the King's face in the PS3 version and some of the weapon textures look sharper. Other textures look better on the 360, though, most notably the textures of the cobblestones on the city streets.
Now, Bethesda has made it known that many of the graphical additions made to the PS3 version will be made available for the 360 version as well. Hopefully, we'll see another comparison after that comes to pass
That's exactly what I said, I just quoted myself. Check back on page 1 of this thread. You're doing a straw man argument. "1. Present a misrepresentation of the opponent's position, refute it, and pretend that the opponent's actual position has been refuted."No actually that isn't what you said.