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Question on CMSS setting Audigy 2

Dominat0r

2[H]4U
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Jun 28, 2001
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Im trying to figure out why everytime im gaming my surround sound just has the front L/R split into the rear. So im hearing left and right front signal over 4 speakers.

Now, I want real surround when i play my games. I have been playing with the CMSS in my EAX consule. It just seems to make the rear speakers sound the same as the front. To my knowledge I need to keep CMSS on to have any rear channels what so ever.

With my speakers (z560s) I have a M3d button which is supposed to take stereo signal and split it into surround. Now, would I need to change my speaker setting to 2.1 and use the m3d button?

Ive been on goggle trying to find help and only 1 post with no replies. Anyone care to help me out?
 
Yes in speaker settings they are at 4/4.1

Im testing it tomorrow when i have more time. I think it has to due with what CMSS i choose. I have it on 3d Upmix right now.
 
I don't think it's caused by the CMSS option.
Have you tried turning CMSS off?

You need to turn CMSS on to have rear speakers active because the music and etc you listen to are from a stereo source. (only left and right). So CMSS just simulates the rear channels.


Are the game audio setting set up correctly?
 
CMSS is for upmixing stereo content into surround speakers, or for creating a virtual surround field for stereo/headphone set-ups. Any Direct Sound or Open AL game bypasses the CMSS stuff anyway. If your speakers are doing a virtual upmix, then disable that feature before gaming. This way, you achieve the intended mix of the game sound designer.

Keep in mind that not all games feature 3D audio, or rather, they have a poor implementation of it.
 
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